cs-mine-deathmatch-0.35.6.jar
Curse Maven Snippet
What's new
New features
- Added server-controlled bots for Casual matches.
- Bots use real TaCZ weapons, projectiles, ammunition, reload mechanics, damage, and headshot detection.
- Bots can move through arenas, navigate around obstacles, detect enemies, aim, shoot, reload, die, respawn, and continue playing.
- Added dedicated A* navigation for bots inside registered map regions.
- Added Easy, Medium, and Hard bot difficulty levels.
- Bot difficulty changes reaction time, aiming accuracy, target handling, and combat behavior without giving bots extra health or damage.
- Bots can participate in match scoring, kill feeds, statistics, and final results.
- Bots are excluded from persistent RP, ranks, achievements, profiles, and match history.
- Added administrative controls for spawning, removing, and configuring bots.
- Improved bot integration with simultaneous MatchInstances and map isolation.
Improvements
- Improved bot target validation so they only interact with valid opponents from the same match.
- Improved TaCZ handling for artificial players, including weapon draw state, cooldowns, reloads, ammunition, and server-side weapon ticking.
- Improved bot movement and obstacle navigation.
- Added bot stuck detection and automatic route recalculation.
- Improved bot lifecycle handling during WAITING, STARTING, RUNNING, death, respawn, and match cleanup.
- Improved performance by separating bot perception, pathfinding, movement, and combat update frequencies.
Fixes
- Fixed bots stopping after their first magazine by adding real TaCZ reload handling.
- Fixed artificial players not advancing TaCZ weapon states correctly without a real client connection.
- Fixed bots remaining dead when killed before the match started.
- Fixed several MatchInstance systems that previously assumed every participant was a connected human player.
- Prevented bot data from being written to player ranks, achievements, profiles, statistics, advancements, and persistent player files.
- Improved cleanup to ensure bots are completely removed after matches.
Compatibility
- Bots are fully server-controlled and do not require CS Mine to be installed on player clients.
- Players can continue joining with only Forge + TaCZ.
- Bots currently participate only in Casual matches.
- Ranked progression remains exclusive to real players.
This mod has no additional files

