
The labelled illustrative sample shows health and absorption, totem observations and the fight timeline. Its values are sample data, not recorded gameplay.

Settings for local recording, review history, automatic opening after respawn and the rolling review window.

The illustrative sample shows observed recovery times, sampled offhand gaps and low-health exposure, alongside a reminder that client observations may miss changes between ticks.

A controlled singleplayer test recorded and displayed with CrystalScope 1.2.0. It shows a totem activation, health and absorption changes, and death; it is not a multiplayer fight.

