Description
Crystal Blocks
Vanilla building block sets don't leave much room for texture variety once you've used up stone, brick, and quartz. This mod adds 7 more block families, each in 6 colors, so you've got somewhere to go once you've built the same three houses out of the same three materials.
My Second mod, built from scratch — no mechanics, no gimmicks, just blocks.
Families
| Family | Look | Crafted from |
|---|---|---|
| Crystal | glowing diagonal vein in stone | stone + dye |
| Speckle | scattered mineral flecks | cobblestone + dye |
| Brick | offset masonry, proper mortar lines | bricks + dye |
| Corroded | blotchy rust patches | iron nugget + dye |
| Mossy | patchy organic overlay | moss block + dye |
| Marble | flowing curved vein | quartz block + dye |
| Hexplate | honeycomb plating | iron ingot + dye |
Each family comes in cyan, red, green, purple, orange, and blue. Each color gets the full building set: block, slab, stairs, fence, fence gate, wall.
Glow variants
Every family also has one glowing block, crafted with glowstone dust instead of dye, full light level. Glow variants get block, slab, and stairs — no fence/gate/wall. Nobody's building a glowing fence line, so that set stayed out on purpose.
Details that matter
Slabs waterlog properly — place one in water and it holds like a vanilla slab. Fences, gates, and walls waterlog too, though that's their vanilla base classes doing the work, not something built for this mod specifically.
Everything drops itself when broken and needs at least a stone pickaxe. All blocks live in their own creative tab instead of getting buried in vanilla's building blocks tab.
The screenshot is just a example how it looks its one i know, but there is so many blocks i cannot screenshot all of them rn here.
Requirements
Forge, Minecraft 1.20.1.


