promotional bannermobile promotional banner

Cryptid Core Co Field Operations

Deep in the forests and snowy backcountry, something is watching you. Six blocks tall. Human-shaped. Not human. It travels in families, hides behind trees, and hurls rocks when its kin are threatened.
Back to Files

cyrptidcore-0.6.0

File namecryptidcore-0.6.0.jar
Uploader
OctaviusXOctaviusX
Uploaded
Jul 17, 2026
Downloads
10
Size
1.6 MB
Mod Loaders
Forge
File ID
8453445
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cryptid-core-co-field-operations-1604277:8453445")

Learn more about Curse Maven

What's new

# Cryptid Core Co Field Operations — v0.6.0 "The Deer Update"

The herd grew. Every deer got a real coat, three new species moved in,
the cherry groves turned out to be inhabited, and mature females are
finally tellable at a glance.

## Deer Redesign (all four originals)
- Whitetail: warm brown, white belly, white tail flag that flips up when
  it bolts — the classic tell, now animated
- Elk: chocolate coat, pale rump patch, shaggy neck ruff on bulls,
  heavier antlers
- Reindeer: pale thick coat, blocky muzzle — and BOTH sexes carry
  antlers (real-world accurate; bulls' are bigger)
- Sika: keeps its fawn spots for life, dark dorsal stripe down the spine

## Buck / Doe
- Every deer now spawns as a buck or a doe (50/50), saved with the
  entity. Bucks carry the antlers (reindeer does too, smaller), plus the
  elk ruff and muntjac tusks. Old-world deer roll a sex on first load.
- Every variant now has its own spotted fawn coat

## New Deer
- Cherry Deer (Cherry Grove): rose-cream coat, pink spots kept into
  adulthood, grazes in bands of 3-5 under the blossoms
- Mule Deer (desert / savanna): sandy coat, enormous ears, black-tipped
  tail, travels alone or in pairs — the drylands stay sparse by design
- Muntjac (jungles): tiny, reddish, tusked, and bolts from twice the
  distance of any other deer. Good luck with the photo.

## Cherry Bigfoot
- New rose-pink fur morph, biome-locked to Cherry Groves, with blossom
  petals resting in its head fur (real model cubes, so the camera and
  trail cams capture them reliably — not particles)
- Full age-class roster; family groups, knocks, evidence, casts, and
  Elder tooth drops all work; grove elders go silver like all elders
- Journal: filed as a variant alongside brown/black/white/cinnamon/silver
- Footprints and plaster casts carry the new color — the cast collection
  is now 24 entries (6 colors x 4 ages)

## Field Work
- Variant Survey now requires 5 fur colors: brown, black, cinnamon,
  silver, and cherry. Ropo's briefing points you at the pink trees.
  (White remains excluded — that hunt is a later story.) Anyone who
  already turned the quest in stays done; anyone mid-survey needs one
  more photo.
- Handheld and trail cameras now agree on deer subject names

## Bigfoot Females
- Adult and Elder females show a subtle chest silhouette difference
  (one modest fur-textured cube — deliberately kid-friendly). Kids and
  young adults stay visually unified. Photo captions are unchanged and
  sex-neutral; no quest or journal impact.

## Fixes
- Boat House no longer trips the "Detected setBlock in a far chunk" log
  warning: all placement is bounds-guarded and the water search radius
  is tightened so the shack stays near its origin

This mod has no additional files