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Crossroads MC

A mod about unusual automation

File Details

crossroads-1.19-2.9.0.jar

  • R
  • Aug 24, 2022
  • 4.42 MB
  • 1.4K
  • 1.19.2+2
  • Forge

File Name

crossroads-1.19-2.9.0.jar

Supported Versions

  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:crossroads-mc-250231:3949871")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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+Updated to MC 1.19

+Added Hemophiliac Compass, a witchcraft item that points to the entity (or player) a blood sample was taken from

+Added config option to render beams with additive blending transparency (off by default). It looks very fancy. 

+Added Sensitive Beam Reflector, a beam reflector that can collide with entities in the path of the beam and will collide with any block that isn't air (instead of only solid blocks)

+Charge beams charge items with FE capability in inventory (and void-charge does reverse)
+Energy beams set entities on fire (and void-energy puts out entities on fire)
+Void beams damage entities (only for directly hit entities, without the AOE of void-potential)

+Crossroads blocks and items are now linked to their Patchouli book entries (you can jump to the entry by mousing over the item in your inventory, or by clicking the block with the book). Courtesy of MrDrProfNo, who re-wrote every book entry to make it work.  

+Poison vodka can now be used in a Syringe

*Edible blob is now treated as a food item by other mods and can be fed to wolves  (courtesy of The-Minecraft-Scientist)

*Edible blobs now have a minimum hunger value of 1 (courtesy of The-Minecraft-Scientist)

*The Leyden jar now has an FE capability attached to the item, which will let it play nice with chargers from other mods

*Changed beam cannon recipe to use the new sensitive beam reflector

*Made the UI overlay for beam cages and beam staff smaller

*The beam cage overlay now also shows while it is held in the mainhand, and leyden jars and beam cages can now be drawn from while they're in the mainhand

*Fixed beams colliding with players in spectator mode

*Fixed exploit with spam-clicking the hand crank by forcing a 4-tick cooldown. Courtesy of The-Minecraft-Scientist. 

*Syringe now ignores sneaking/not sneaking. If looking at a mob, it targets the mob, otherwise it targets self.
*Renamed Poison Vodka to Moonshine Vodka
*Poison vodka can now be used in a beam extractor
*Poison vodka now deals instant damage rather than applying wither
*Bobo rod recipe can now be crafted in any column of the crafting UI

*Fixed incorrect molten copshowium reagent conversion rate

*Wrote a book entry for the Crystalline Prism
*Tweaked the color chart UI to have a background for the searchbar.

*Fixed a crash with expansion beams

*Fixed fusion beam not working on dirt

*Fixed recipe to smelt water bottle into salt not working (courtesy of agnor99)

*Updated mandarin translations (courtesy of kappa-maintainer) 

*Changed the format for Piglin loot modifiers.

*Tweaked the creative beam extractor UI

*Ghost mobs now drop a full soul cluster worth when killed with soul transience
*Windmill damage now has a custom death message
*Cleaned up the registration process for containers
*Added names to the credits

-Completely removed the CR copper ingot, copper ore, and copper block
-Removed unused poison vodka assets