crossroads-1.16.5-2.6.4.jar
Curse Maven Snippet
What's new
+Added Magicae, an elemental alchemy reagent for enchantment, thus completing the set of elemental reagents. It terraforms to mushroom island.
+Added code for an end biome and a jungle biome terraforming effect. No reagents currently use them, but custom reagents can implement the effects.
*Giant mushrooms, endstone, and purpur are now all terraformable
*Improved the format of beam outputs, to include beam power and to color code information (red, green, blue text for color codes and beam constituents)
*Fixed worldgen of ores occurring even when disabled in the config if another world where they were enabled was loaded first.
*Fixed storage vessels, reaction vessels, fluid tanks, and heat reservoirs losing their contents when broken using a tool with the Acquisition enchantment from the Charm mod.
*Updated Mandarin translations. This was a group effort by several people, including kappa-maintainer and Water-Moon. If I've missed anyone who contributed translations in the credits, that was an error on my part; poke me and I'll correct it.
This mod has no additional files

