Highly configurable mod to only allow crops to grow where they should.
Can work with modded crops, though unconfigured crops use vanilla growth mechanics by default.
The goal is to give players a reason to build bases throughout the world with a reliable transportation in between instead of just bringing all the seeds back to grow at one main base.
Use the GUI config utility to quickly view or adjust which biomes crops can grow in. Configuration in config/cropbiomelimiter/ and is split into three JSON files:
general.jsonthreshold-mode.jsonexplicit-mode.json
Threshold mode (default):
This mode focuses on using biome temperature and has_precipitation values along side world generation to determine which biomes a crop may grow normally in without needing to configure every biome/crop pair.
Though everything is configurable, by default players are warned when attempting to plant in the wrong biome (rather than preventing placement altogether). Bonemeal still works as a magical way to force growth by default, but plants will die at the same rate as they would have grown naturally in vanilla.
Explicit mode:
This mode is for those who want finer control and allows you to explicitly set the rules per-crop, per-biome, per-dimension.
Example explicit-mode rule using all three behavior keywords:
{
"schema_version": 1,
"fallback": {
"default_behavior": "growable",
"biomes": {}
},
"dimensions": {
"minecraft:overworld": {
"default_behavior": "growable",
"biomes": {
"minecraft:plains": {
"minecraft:wheat": "growable",
"minecraft:carrots": "bonemeal-required",
"minecraft:potatoes": "unplantable"
}
}
}
}
}
Admin commands:
/cropbiomelimiter reload-configreloads config without restarting./cropbiomelimiter export-registrywrites a registry snapshot for config editing and modpack setup.
Note: 2.0 rewrite for 26.1.2 simplified the mod and changed many behaviors. In particular the old version blocked all unconfigured crops by default.