
Criticality adds multiblock nuclear reactors modelled on the real designs, and the steam plant to run them.
13 reactors, each its own building and its own way of failing: Graphite Pile, TRIGA, PWR, BWR, CANDU, RBMK, Magnox, AGR, HTGR, Microreactor, Molten Salt Reactor, LFTR and a Sodium Fast Breeder.
A real simulation every tick: neutron kinetics, xenon, decay heat, temperatures, pressure, boiling and burnup. Control rods, AUTO regulator, SCRAM, and trips you can switch off at your own risk.
Steam plant: boilers, steam engines, a multiblock turbine you build blade by blade, cooling towers, pipes and cables.
Inspection Goggles: look at any pipe, machine or reactor block to see what flows through it and what it is doing.
Operator's Manual with a step-by-step start-up for every reactor, and a **Structure Projector** that shows every blueprint as a hologram.
Meltdowns: steam explosions, hydrogen burns, corium and mushroom clouds that leave irradiated ground. World damage can be turned off for servers.
Mekanism support: This is the core feature of the mod, as all of the energy can be converted to mekanism energy.
The mod is in a very early state, i dont know if i will update it or not, it depends on how the mod will sit with downloads
Forge 1.20.1, NeoForge 1.20.1 and NeoForge 1.21.1. No other mods required.