criticalcombat-0.1.2.jar
Curse Maven Snippet
What's new
**Changes**
- Added/updated witch dismemberment rendering support.
- Improved Fresh Animations / Entity Model Features compatibility.
- Fixed Fresh Animations witch head visibility when decapitated.
- Fixed dismemberment render handling so Frankenmobs are ignored by Critical Combat limb-hiding logic.
- Prevented Critical Combat limb rendering changes from causing Frankenmob body parts to stack or render incorrectly.
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