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Crimson Curse: Infection

A virus dormant in the Crimson Forests of the Nether escaped to the Overworld. Now with access to water, it began evolving into horrors one could only imagine....

File Details

Crimson Curse 1.21.5 V1.2.3

  • B
  • Jul 6, 2025
  • 2.66 MB
  • 341
  • 1.21.5
  • Forge + 3

File Name

crimson_curse-1.2.3.jar

Supported Versions

  • 1.21.5

Curse Maven Snippet

Forge

implementation "curse.maven:crimson-curse-infection-1269860:6738273"

Fabric

modImplementation "curse.maven:crimson-curse-infection-1269860:6738273"

Quilt

modImplementation "curse.maven:crimson-curse-infection-1269860:6738273"

NeoForge

implementation "curse.maven:crimson-curse-infection-1269860:6738273"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

NEW

CREATIVE MODE

  • /function cc_loot:infection_gauge: gives the infection gauge item.

CHANGES

SYSTEMS

  • Phase/Points/Mass Threshold: From Phases 2-5, whenever the Mass Threshold is reached, nodes are more likely to be spawned rather than a different event occurring (this will make early-game easier, but late-game harder).

  • Raids: If no player entity in Survival or Adventure mode is detected, Raids can now target allied mobs like Villagers, Iron Golems, etc.

CRAFTABLE ITEMS

  • Scale Armor Set: tweaked the helmet texture to match the item texture.

  • Purified Bow: no longer has the option to toggle its abilities.

BUG FIXES

SYSTEMS

  • Raids: Added back an accidentally-deleted line of code that prevented Raids from naturally occurring.

INFECTING MOBS

  • Bloodlink: Fixed an issue that caused the third initial Bloodlink to have near-impossible spawn requirements.

TITANS

  • Osiris: Osiris' head model will now change to indicate when the brain has been destroyed (1.21.5-exclusive issue); fixed the stray pixel visible on its claw when Osiris is given the Glowing potion effect.

CRAFTABLE ITEMS

  • Purified Bow: Spectral Arrows shot from a Purified Bow no longer break.