promotional bannermobile promotional banner

Crimson Curse: Infection

A virus dormant in the Crimson Forests of the Nether escaped to the Overworld. Now with access to water, it began evolving into horrors one could only imagine....

File Details

Crimson Curse 1.21.5 V1.2.2

  • B
  • Jun 27, 2025
  • 2.66 MB
  • 126
  • 1.21.5
  • Forge + 3

File Name

crimson_curse-1.2.2.jar

Supported Versions

  • 1.21.5

Curse Maven Snippet

Forge

implementation "curse.maven:crimson-curse-infection-1269860:6699834"

Fabric

modImplementation "curse.maven:crimson-curse-infection-1269860:6699834"

Quilt

modImplementation "curse.maven:crimson-curse-infection-1269860:6699834"

NeoForge

implementation "curse.maven:crimson-curse-infection-1269860:6699834"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CHANGES

SYSTEMS

  • Mass: When the Mass Value is a negative number, it will no longer passively increase until it hits 0.

  • Raids: Raids of any strength will now spawn with one additional Primal Raid Pod than what they would previously spawn with.

BUG FIXES

SYSTEMS

  • Raids: Fixed an issue where Raids were increasing in strength by the old Point-values of Phases rather than the new ones (This issue was caused by the same thing that led to Decayed Mobs spawning when they weren't supposed to in Version 1.2)

ITEM DROPS

  • Undeveloped Bloodlink Brain: Now has a new texture that was added to 1.21.5 in V1.2, but I forgot to add it to 1.21.1.

CRAFTABLE ITEMS

  • Purified Bow: fixed a major issue with this weapon that made its aerial attack pull ALL players instead of only the one who shot the bow, essentially making this weapon unusable in multiplayer.