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CreRaces (Do not use)

Ever wanted to be more than just a human? Explore new races in CreRaces!

File Details

CreRaces - 1.20.1 - 1.1.9pre2

  • B
  • Mar 16, 2025
  • 19.35 MB
  • 759
  • 1.20.1
  • Forge + 1

File Name

creraces-1.20.1-1.1.9pre2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:creraces-experimental-841646:6313478")

NeoForge

implementation fg.deobf("curse.maven:creraces-experimental-841646:6313478")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Beta 1.1.9: Pre-Release 2

Note: Patch 1.1.9 will work as a continuation of b1.8 and will continue touching up mechanics and systems, this pre-release may also be extra unstable due to the time this build took to make and all the systems added and removed during that time
+ The Handbook button on the RaceSelectionGUI home screen now only gives you one book every life
+ The Runic Ritual's code is now randomly generated once instead of always being 7711.
+ Removed the build in race randomizer from the setrace command "726366".
+ Added a new sub-command for "/creraces" called setrandom which randomizes the race for the user.
+ The Aurai can no longer create Holy Water
+The Dryad now doesn't need the "Call of the Forest" effect in the Pocket Dimension
+ Removed the race counting variables
+ Removed the code for the planned Tigermen (Beastmen)
+ Changed the Wolfmen's (Beastmen) ID from 10.1 >>> 10
+ The Beastmen have been rebranded to the Lycanthrope (Lycan)