promotional bannermobile promotional banner

Creepypasta: Recrafted

A dark Minecraft horror mod that reimagines classic creepypasta entities with unique AI, structures, encounters, items and atmosphere.
Back to Files

CreepyPastaCraft-Recrafted-forge-1.20.1-1.1.0.jar

File nameCreepyPastaCraft-Recrafted-forge-1.20.1-1.1.0.jar
Uploader
FitalsFitals
Uploaded
Oct 6, 2026
Downloads
99
Size
15.9 MB
Mod Loaders
Forge
File ID
9080518
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:creepypasta-recrafted-1727025:9080518")

Learn more about Curse Maven

What's new

Creepypasta: Recrafted — 1.1.0 Case No. 17 Update

Version 1.1.0 introduces a survival investigation system, a new creature, sanity mechanics, field equipment, multiplayer improvements and a dedicated soundtrack.

NEW CREATURE: HOODIE

  • Added Hoodie, the watching proxy inspired by Marble Hornets.
  • Watches players from a distance, retreats when approached and escapes in smoke when threatened.
  • Becomes aggressive when cornered or repeatedly attacked.
  • Appears at night in dark forests, birch forests and old-growth taigas, and near the Tape 17 station.
  • Added a dedicated skin, spawn egg, loot table and advancement.
  • Hoodie can drop Proxy Notes and Slender pages.

CASE NO. 17: SURVIVAL PROGRESSION

  • Added personal investigation records for nine creature categories, tracking encounters, camera recordings and victories.
  • Added six investigator ranks, including the starting rank, with equipment rewards and unlockable perks.
  • Earn investigation points by discovering creatures and locations, recording evidence, collecting expedition pages and obtaining lore books.
  • Expanded the Creepypasta Journal to 17 pages with live progress, equipment guidance and expedition information.
  • Unencountered creatures initially appear as rumors.
  • Added a “Next Step” page that suggests what to do next based on your progress.
  • Added first-use instructions for investigation tools and rank-based recipe-book unlocks.
  • Added eight Expedition 17 pages with directions to haunted locations.
  • Expedition pages can be found in haunted locations, expedition caches and selected vanilla loot chests.
  • Added biome-specific nighttime omens, hidden expedition caches and possible proxy ambushes.
  • Added a configurable first-day grace period that suppresses natural creature spawns, Jeff’s visits and nighttime omens. Rituals and location encounters remain available.
  • Added contextual journal tips after death.

SANITY

  • Added a personal sanity meter from 0 to 100, displayed near the hotbar.
  • Darkness, threatening creatures, haunted locations, nighttime thunderstorms and unlit underground exploration can reduce sanity.
  • Light, rest, protective equipment, nearby companions and owned pets can help recovery.
  • Low sanity can trigger whispers, footsteps, heartbeat sounds and visual hallucinations.
  • At critically low sanity, nearby torches may go out.
  • Sleeping restores sanity to at least 50.
  • Sanity loss is reduced on Peaceful difficulty.
  • Added Calming Tea and the Composure effect to restore sanity, prevent first-encounter shock and reduce sanity drain.

FIELD EQUIPMENT

  • Added a battery-powered flashlight with a directional beam, low-battery feedback and creature-specific reactions.
  • Sneak + right-click releases a defensive flash with an 8-block range and a 30-second cooldown.
  • The flash disorients the Rake, forces hostile Smile Dog back toward its husky form, makes Masky and Hoodie recoil, and briefly blinds Jeff.
  • Slender Man reacts with a visual glitch and a temporary teleport lock instead of retreating.
  • Added a camcorder with a viewfinder, zoom and creature recording progress.
  • Recording takes longer in darkness, with a LOW LIGHT warning in the viewfinder.
  • Added a tape recorder for collecting recordings at haunted locations and detecting nearby creatures through directional audio clues.
  • Added salt that can be placed as a defensive line. Creatures from the mod are repelled by it, except Slender Man.
  • Added rank perks for faster camera focus, longer flashlight range, precise expedition coordinates and reduced encounter shock.

CREATURE IMPROVEMENTS

  • Masky’s equipped axe now renders correctly and follows his animated hand.
  • Added a staring behavior and watch animation for Masky.
  • Added recoil, listening and death animations for Masky and Hoodie.
  • Jeff’s “Go to sleep” attack now correctly deals double damage in a single hit, while respecting shields, armor and enchantments.
  • Jeff is recognized faster in brightly lit areas, making light more useful against his stalking behavior.

MULTIPLAYER

  • Nearby players share nighttime omens and expedition cache events.
  • Cache ambushes are limited to prevent excessive proxy accumulation.
  • Nearby combat participants receive investigation credit for a creature’s defeat.
  • Expedition pages remain available after reading and can be passed to other players.
  • Companions reduce sanity pressure.
  • A nearby companion with sufficient sanity prevents panic-related torch extinguishing.

AUDIO AND VISUALS

  • Added a six-track Case No. 17 soundtrack, including journal, nighttime, breakdown, rank and cache music.
  • Added the “Expedition 17 — Bunker, Day 17” music disc.
  • Added smooth music transitions and coordination with vanilla background music.
  • Added sound effects for field equipment, investigation events, sanity and Slender’s glitch reaction.
  • Added equipment poses, first-person movement, low-sanity hand tremors and flashlight beam particles.
  • Added sanity HUD feedback, Composure visuals and camera focus indicators.
  • Added new advancements, recipes, item textures and English/Russian translations.

FIXES AND QUALITY OF LIFE

  • Fixed missing newspaper clippings and family photographs in location chests caused by incorrect item IDs.
  • Fixed build scripts looking for the previous JAR filename.
  • Camera focus now resets when switching slots or dying.
  • Filming Slender Man no longer incorrectly makes his AI treat the player as immobilized.
  • Fixed duplicate rank rewards when inventory space is limited.
  • Nighttime omens are restricted to the Overworld and exclude Creative players.
  • Hallucinations no longer trigger while sleeping.
  • The journal no longer pauses the game.

CONFIGURATION AND COMPATIBILITY

  • Added Case No. 17 configuration options for investigation, sanity, rewards, omens, caches and the grace period.
  • Added client options for the sanity HUD, hallucinations and soundtrack.
  • Added /slender case, /slender case perks, /slender case reset, /slender case complete and /slender sanity commands.
  • Minecraft 1.20.1 / Forge 47.x / Java 17.
  • The dg_slender mod ID and existing content IDs are retained for compatibility with previous worlds.

This mod has no additional files