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CreatureChat™

The Minecraft mod that allows entities to respond naturally using AI!

File Details

creaturechat-2.0.0+1.21.3.jar

  • R
  • Jun 30, 2025
  • 8.16 MB
  • 32
  • 1.21.3
  • Fabric

File Name

creaturechat-2.0.0+1.21.3.jar

Supported Versions

  • 1.21.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:creaturechat-1012118:6713880"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[2.0.0] - 2025-06-30

Added

  • Compatibility with Minecraft 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4
  • New Chat UI (with image buttons + hover + new positioning)
  • Creaking support for spawn and despawn without loosing chat history
  • Added new entity icons (armadillo, bogged, creaking, breeze, and wolves)
  • Wither now drops a Nether Star at max friendship (for pacifists)
  • Added Entity Maturity (baby or adult) into system-chat prompt
  • Added many new speaking styles (minimalist, nerdy, stupid, gen-z, old timer, boomer, etc...)
  • Check friendship direction (+ or -) in LLM unit tests (to verify friendship is output correctly)
  • Added LLM Comparison HTML Output (for human eval of different LLMs with CreatureChat)
  • Rate limiter for LLM unit tests (to prevent rate limit issues from certain providers when running all tests)
  • Include all markdown files in JAR (LICENSE.md, LICENSE-ASSETS.md, TERMS.md, and so on)

Fixed

  • Bees no longer forget their chat data when entering/leaving hives (writeNbt & readNbt modified)
  • Vexes no longer take damage when chat data exists
  • Wandering Trader no longer despawns if it has chat data
  • Removed randomized error messages from chat history (so it doesn't break the chat history when errors are shown)
  • Reduced death message output in logs to use DEBUG log level
  • Fixed unit tests for friendship (some were being skipped)

Changed

  • Updated hundreds of entity chat icons (updating color palette and style, new license for non-code: CC-BY-NC-SA-4.0)
  • Simplified system-chat prompt (less tokens), rounded health & hunger values, and improved variety of examples (less tokens)
  • Improved error handling to prevent broken "..." pending chat status. (HTTP and message processing is more protected)
  • Broadcasting and receiving chat messages now ignores if the UUID is valid (to keep data synced)
  • Removed a few variables from the chat context (creative mode, hardcore, difficulty)
  • Replacing isIndirect() usage with a more generic version
  • Replacing teleport() usage with a more generic override (more compatible with later versions of Minecraft)
  • Refactored render methods (vertex, bufferBuilder, Tessellator, getTexture) into QuadBuffer class
  • Refactored squid swimming (helper method, interface)
  • Refactored damage functions (onDamage, and applying damage)
  • Refactored "Use Item" methods (show item & use item)
  • Updated docs & asset licensing to use CC-BY-NC-SA-4.0 and added SPDX headers to all source-code files
  • Integrated reuse licensing checking into build pipeline, to ensure 100% coverage of copyright and licensing info
  • Updated TERMS with new section related to AI generated content, and updated eligibility and licenses sections.
  • Improved LLM unit tests to check for both a positive and negative behaviors (i.e. FOLLOW and not LEAD, ATTACK and not FLEE, etc...)
  • Updated Gradle to 8.12 (fabric-loom to 1.10.1)