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Create Nuclear

A Create addon that adds nuclear reactors to Create, along with all the dangers associated with radiation!
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createnuclear-2.0.1-neoforge.jar

File namecreatenuclear-2.0.1-neoforge.jar
Uploaded
Nov 7, 2026
Downloads
9.6K
Size
8.0 MB
Mod Loaders
NeoForge
File ID
9492137
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:createnuclear-989797:9492137"

Learn more about Curse Maven

What's new

CurseForge Changelog :

Reactor:

  • Reactor outputs no longer keep spinning when the reactor is not assembled: they now stop as soon as the structure is broken.
  • Fixed reactor outputs sometimes doubling (or multiplying) their stress capacity (SU) after saving and reloading a world while the reactor was running.
  • Fixed a possible crash when output blocks were placed or removed while the reactor was spreading rotation to its outputs.
  • Reactor Blueprints with no rods placed in them can no longer be inserted into the reactor controller.

Sound & Ambience:

  • The reactor activation sound can now only be heard nearby. Before, it could be heard more than 10 chunks away.
  • Replaced the reactor activation, running, shut-off, assembly and disassembly sounds with new versions.

Reactor Blueprint:

  • The Blueprint tooltip hint now shows your actual Sneak and Use keybinds instead of a fixed "Shift + Right Click".
  • Fixed the wording of the Blueprint tooltip hint.

Radiation & Anti-Radiation Armor:

  • Fixed anti-radiation suit pieces showing or hiding the wrong parts depending on what else was worn (for example boots appearing with leggings, or a piece disappearing).
  • Fixed the right boot of the anti-radiation suit using a wrongly mirrored texture.
  • Enriched fan processing now shows radiation particles in its airflow instead of water particles.

World Generation & Irradiated Biome:

  • The Irradiated Land biome now has a proper display name ("Wasteland"), so it shows up correctly in minimap/world map mods such as Xaero's Minimap instead of its raw ID.

Mod Compatibility:

  • Added optional compatibility with TFMG: when TFMG is installed, Nitrate is obtained by washing TFMG's Limesand instead of crushing Limestone, so both mods no longer fight over the same material chain.

Technical / Codebase:

  • The mod is now licensed under the GNU GPL v3 (replaces the previous license file).
  • Fixed the Create: Dragons Plus dependency setup in the build.
  • Added optional dev-environment support for TFMG, Xaero's Minimap / World Map, Mobends and Punchy, to test compatibility more easily.
  • Refreshed the generated resources (translations cache).

If you want to help us translate to other languages: https://crowdin.com/project/createnuclear

Some translations were verified/completed using AI, if you find any issues let us know on our Discord!