createch2core.0.8.0.jar
Curse Maven Snippet
What's new
Createch 2 Core 0.8.0
Core 0.8.0 expands Createch 2’s Java integration layer considerably, with a major focus on planetary survival, native mod compatibility, electrical consequences, and migration safety.
Added
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Added the new planetary environment framework.
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Added data-driven atmospheric pressure handling for configured dimensions.
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Added low-pressure, vacuum, safe-pressure, and high-pressure classifications.
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Added pressure damage for players exposed to unsafe planetary environments.
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Full configured pressure suits protect against pressure hazards.
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Stellaris sealed oxygen environments can protect players from atmospheric pressure exposure.
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Added Mekanism radiation integration for planetary ambient radiation.
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Added Mekanism radiation shielding support for configured equipment, including Stellaris space and jet suits.
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Added native gravity and atmospheric-pressure hooks for space gameplay.
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Added atmospheric aerodynamics integration with FallPhysics.
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Parachutes now require sufficient atmosphere to function.
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Parachute landing protection now respects atmospheric pressure.
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Freefall behavior, drag, wind, and movement can respond to native planetary pressure and gravity.
Mobility
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Added a migration alias from the old
createch2core:field_gliderregistry ID tofallphysics:parachute. -
Existing content referencing the old Field Glider ID can migrate to the FallPhysics implementation instead of simply breaking.
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Added a vacuum warning when attempting to deploy a parachute without usable atmosphere.
Electrical Systems
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Expanded Createch electrical protection beyond the original direct Modern Industrialization implementation.
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Added a generalized MI-suite machine adapter covering:
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Modern Industrialization
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Extended Industrialization
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Hostile Neural Industrialization
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MI Tweaks
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MI Sound
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Tesseract
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AppliedFlux
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Refactored electrical fault handling into a dedicated protection policy.
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Overvoltage states now track warning, trip, and catastrophic exposure independently.
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Existing electrical fault state can migrate into the new policy.
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Electrical trips now require five continuous seconds de-energized before reset.
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Added explicit commissioning-grace handling.
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Preserved escalating electrical consequences:
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125% rated voltage: warning territory
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150% rated voltage: serious trip territory
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200% rated voltage: catastrophic territory
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Added protection-state persistence and trip latching improvements.
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Added Power Grid transformer integration for progression-controlled portal transformer commissioning.
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Portal transformer commissioning near a Nether portal now requires the appropriate ELE-05 Heavy Wire Connector.
Compatibility
Added a much broader native compatibility layer for the installed Createch 2 mod stack.
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Added TFC 4.2.8 / Firmalife creative-tab compatibility.
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Added TFC Metallum creative-tab compatibility.
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Added TFC Better Blast Furnace creative-tab compatibility.
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Added validated TFC registry discovery for metals, rocks, woods, ores, soils, sands, Firmalife materials, and Metallum materials.
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Added GTCEu protection against invalid sentinel fuels entering boiler fuel generation.
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Added dynamic GTCEu boiler-fuel filtering for items such as creative/sentinel fuel entries.
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Added Stellaris fluid-recipe item-result compatibility.
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Added Survivor's Delight / TFC food-stack compatibility.
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Added Quark creature spawn-category compatibility.
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Added repair handling for malformed Create Tracks block tags.
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Added a Moonlight executable/OS compatibility hook.
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Added a Power Grid native-backend loading guard.
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Added a client resource guard for invalid empty resource paths.
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Added a JEG early-client-tick guard.
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Added a Werewolves resource-reload thread guard.
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Added Champions' KubeJS plugin registration through Core.
Stability
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Expanded runtime validation for the new compatibility systems.
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Added validation for planetary pressure, radiation, equipment shielding, and environment configuration.
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Added runtime checks to ensure Mekanism shielding values match Createch's configured planetary equipment values.
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Added checks for complete planetary environment configuration before gameplay begins.
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Improved client mixin validation during startup.
Localization
Added Core localization resources for:
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English
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Simplified Chinese
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Russian
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Spanish
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Brazilian Portuguese
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German
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French
Pressure hazard messages are now supplied directly by Createch 2 Core.
Dependencies
Core 0.8.0 now formally integrates with a larger portion of the pack.
New Core dependencies include:
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Extended Industrialization
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Hostile Neural Industrialization
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MI Tweaks
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MI Sound
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Tesseract API
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AppliedFlux
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Champions
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Mekanism
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Stellaris
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FallPhysics
Minimum integration versions were also updated for NeoForge, Power Grid, and Sable.
The previous hard dependency on Eternal Starlight Delight was removed from Core.
Removed
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Removed the old Eternal Starlight Delight recipe-manager performance mixin.
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Replaced several isolated compatibility assumptions with targeted native compatibility mixins.
Technical
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Core version:
0.7.6→0.8.0 -
NeoForge target:
21.1.244→21.1.247 -
Packaged JAR entries: 32 → 87
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Configured mixins: 5 → 25
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Added dedicated environment, migration, electrical-policy, and MI-suite integration packages.
0.8.0 marks the point where Createch 2 Core moves beyond a small compatibility/performance bridge and becomes the pack's native integration layer for planetary environments, electrical consequences, migration, and cross-mod runtime behavior.
This mod has no additional files

