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Create-Voidway

A Create mod with teleportation functionality
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createvoidway-0.2.13+mc1.21.1.jar

File namecreatevoidway-0.2.13+mc1.21.1.jar
Uploader
qwer854645qwer854645
Uploaded
Sep 14, 2026
Downloads
16
Size
807.4 KB
Mod Loaders
NeoForge
File ID
8877307
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-voidway-1580996:8877307"

Learn more about Curse Maven

What's new

Cross-dimension networks (motors / storage / terminals)

  • Void motors and storage links scan all loaded dimensions for matching frequencies.
  • Frequency indexes are kept on dimension unload and only cleared on server stop, so cross-dim partners are not dropped.
  • Void node terminals remain cross-dimensional via SavedData discovery/teleport.

Teleport pads / portals across dimensions

  • Pairs store partnerDimension + position; entity/item teleports use destination-level teleportTo.
  • A pair stays VALID when the partner chunk is unloaded; teleport force-loads and verifies the partner before completing.
  • Teleport networks index pads only (not link blocks) to avoid stale unloaded entries breaking pairing.
  • Portal train tracks: after force-loading the destination, portal blocks are refreshed immediately; exit facing uses the destination portal axis.

Void motor stress capacity configs

  • New options:
    • voidMotorInputMaxStressCapacity (default 10240)
    • voidMotorOutputMaxStressCapacity (default 10240)
  • Capacity scales with RPM: capacity / 256 × RPM (no longer treating the max as a flat ceiling that under-reported stress).

Other

  • Goggle tooltips for partner-not-ready and related states.

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