promotional bannermobile promotional banner

Create: Turbolifts

Rail-guided turbolifts that run in any direction, and work on Sable ships.
Back to Files

Create: Turbolifts 26.11.0-rc.1

File nameturbolifts-26.11.0-rc.1.jar
Uploader
FireBall1725FireBall1725
Uploaded
Nov 9, 2026
Downloads
10
Size
923.1 KB
Mod Loaders
NeoForge
File ID
9520261
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-turbolifts-1764471:9520261"

Learn more about Curse Maven

What's new

  • Announce releases in the mods Discord (#89)
  • Add warning lights in every dye colour, a strobe light and a klaxon (#90)
  • Check the car's real blocks for obstructions and face the shoes along the route (#92)
  • Count curve exits in the assemble warning and name a new blocker (#93)
  • Gradle 9, Stonecutter, and FireCore (#91)
  • Let CI be run by hand (#94)
  • Put every screen in Create's look, with the carriage's inventory in its own panel (#95)
  • Hide Stations from floor selectors, park lifts, and light call panels for every call (#99)
  • Draw the network the Track Debugger is used on (#100)
  • Stop a Station calling itself when a car leaves (#96)
  • Brass textures for the casing faces, call panel and guide shoe (#97)
  • Make a copycat door of a casing join the wall it's in (#98)
  • Let a car plan a route right behind one going the same way (#101)
  • Add an example building Ponder scene (#102)
  • Count a car sent to a parking spot by hand as heading to park (#104)
  • Number unnamed floors from 0 up by height (#103)
  • Let a car go round another one it would meet head on (#105)
  • Give the klaxon a second sound, the red alert (#106)
  • Use the FireCore 26.11.0 release (#107)
  • Upload releases as betas (#108)
  • Fix the release workflow: one top-level env (#109)
  • List FireCore as a required dependency on CurseForge and Modrinth (#110)
  • Don't read a rail curve's state off a block that isn't a rail (#111)

This mod has no additional files