create_train_functionality-0.1.49.jar
Curse Maven Snippet
What's new
0.1.49 — 2026-10-26 ( Just a quick requested Config )
New
- Fragile blocks can stay whole on ships too, if you turn it on. A new setting, Fragile kept on ships (
fragileBlocksStayWholeOnShipsin the config file, default false), keeps melons, pumpkins, cactus, bamboo, ice, lily pads and leaves whole on every Sable build that is not a buildable train (Aeronautics ships, any other mod's) when it hits something, as they already stay whole on a buildable train. Left off, nothing changes: ships break them as Sable decides. Blocks in the world that a ship or a train runs into are never kept. It is the server's setting.
Known issues being worked out:
- Do not break the seat of a villager driver that has gone invisible: on a server it can crash (a seated villager or pet can turn invisible after part of the train unloads; sitting in the seat brings it back). A fix is coming.
- Waking up on a moving train can leave you behind. If the night ends while your train is driving, you can wake up and the train drives on without you, leaving you on the track behind it. Sleep while the train is parked. A fix is coming.
- Dying on a moving train scatters your things along the track. Most of what you carried falls off the train and lands behind it, up to about 30 blocks back. Walk back along the track to pick it up.
- Do not relocate a buildable train onto track built on a ship or a deck. Relocating with the wrench onto track that is itself built on a Sable ship, an Aeronautics build or another train's deck can crash the game. Relocate onto track on the ground only.
- Respawning in a train bed under a low ceiling puts your head in the ceiling. With only one empty block above a bed or berth on a buildable train, you respawn standing on the bed with your head inside the block above. It does no damage. Leave two empty blocks above a train bed for now.
- With Railways Untold Additions, a bed on a buildable train can show its black "Sleeping on train" screen instead of letting you lie down in the bed. It has been seen with a bed from another mod. Being looked into.
- A pet that follows you does not come onto the train while you sleep there. It stays on the ground near the train. Tell it to sit on the deck before you sleep: sitting pets ride along.
- A buildable train's roof does not keep phantoms off. If you go a few nights without sleep, phantoms can still come for you under the train's roof. Sleeping in a bed on the train keeps them away as usual.
- Your body can lie the wrong way in a bed on a buildable train, a different way from one night to the next. Only a look.
- Train Controls can flicker as you walk up to them. Only a look. The cause is not found yet.
- On a server, a train turned round with the wrench can still swing sideways for about a second before it lines up. Only a look: the one-step turn is for single player.
- With an Iris shader pack on, Colorwheel uses its own copy of Flywheel's drawing code, which 0.1.48's beam fix does not reach; with shaders off you are covered.
- Keep a Display Link and its display on one carriage: a link writing to a display on another carriage points at nothing after the next reassembly.
- Right after a server restart, a cargo wait may still count old cargo until the train is loaded for the first time.
- A mob killed at full speed rides in front of the train for a second before it vanishes, so its experience lands further down the line.
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