File Details
Steam 'n' Rails 1.7.0 Forge 1.20.1 C6
- R
- Mar 1, 2026
- 15.97 MB
- 2.9K
- 1.20.1
- Forge + 1
File Name
Steam_Rails-1.7.0+forge-mc1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Steam 'n' Rails 1.7.0:
Additions
- Deployers can copy train names to/from nametags (pr#576 by SofieBrink)
- Translation for create.track_target.not_straight #522
- Allow moss carpets and snow to encase tracks (block tag railways:track_casing_whitelist)
- Snow falls on tracks
/snrc identify_traincommand to get the name, uuid, and owner of the train you're looking at- Shadow Realm: a non-ticking, non-tangible storage for trains.
/snr shadow_realm banish <train> <key>: banish a train to the shadow realm/snr shadow_realm restore <key>: restore a train from the shadow realm/snr shadow_realm kill <key>: permanently delete a train from the shadow realm- Wrenches with the NBT tag
ShadowHammer: 1bwill pre-fill the banish command when sneak-used on a train
- Palettes Plus
- 16 new colors
- many new locometal blocks, including ladders, windows, and more
- fluid paint mixing
- potato cannon-launched paint projectiles
- sandpaper can now be used to remove paint from blocks
- New config option
unlimitedCreativeRelocationto allow infinite-range train relocation for creative-mode players
Changes
- Smokestacks can now be placed with a variable height, similar to whistles
- Track edge point highlighting displays signal direction
Fixes
- Conductors can once again drive trains backwards via redstone link (pr#649 by konek101)
- 32x resource packs now work properly #549
- Fix client-side track switch crash #536
- Fix diagonal coupling #539
- Rollers on upside down monorails now break/place at the correct height #470
- Prevent creation of turns ending in generic crossings #511
- Fix copycat headstock connectivity #512
- Fix handcar/phantom track tooltips #658
- Fix unfueled trains being unstoppable when realism is enabled #535
- Fix coupler spacing value board not handling minimum value
- Fix potential invalid signal state caused by relocation of single-carriage trains
- Make conductors immune to fall damage again
- Skip unnecessary buffer scouting for stationary trains
- Animated flywheels finally spin at the correct speed

