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Create: Radar Waterline

Submerged antennas stop scanning and normal radar no longer detects fully submerged targets

Radar Waterline adds configurable underwater restrictions to Create: Radars. Submerged antennas stop scanning and normal radar no longer detects fully submerged targets by default, giving sonar a proper role beneath the surface.

Features

  • Submerged antennas stop scanning. Normal radar cannot acquire or update contacts while its antenna receiver is underwater
  • Underwater targets require sonar. Fully submerged entities and supported Sable vessels are hidden from normal radar, even when the radar is above water
  • Raised radar masts work. The addon checks the assembled antenna receiver rather than its bearing, allowing a submerged vessel to operate an exposed radar mast
  • Surface ships remain detectable. Target checks use vessel bounds rather than just their center
  • Sonar stays unaffected. Echo Radars can continue sharing underwater contacts through existing radar networks, monitors and weapon systems
  • Dry submerged cabins are covered. A configurable overhead-water check prevents radar from working inside enclosed underwater air pockets

Supports moving and rotating Create/Sable contraptions. Echo Radars, Sable and Create: Deep Seas are optional. Keep Create: Radars installed- Radar Waterline is a separate addon.

Create: Radar Waterline Team

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