Create: Propulsion

A mod that adds optical sensors and thruster to the Create mod. All stuff works with Valkyrien Skies 2!

File Details

Create: Propulsion 0.2.2 for mc1.20.1

  • R
  • Nov 3, 2025
  • 601.84 KB
  • 2.2K
  • 1.20.1
  • Forge + 1

File Name

createpropulsion-0.2.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:create-propulsion-1253819:7182258")

NeoForge

implementation fg.deobf("curse.maven:create-propulsion-1253819:7182258")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Create 6.0.7 support

  • Create: Propulsion now works with Create 6.
  • Propulsion now provides masses for all Create blocks, including those added in C6! (Before masses were provided by clockwork).

Wings

  • Added iron & tempered iron wings. They have identical lift and drag values as clockwork ones for your convenience :P
  • Added copycat wing. Copycat wing has variable width (which can be increased by Shift + RMB it). Wings of different widths have different masses and aerodynamic parameters.

Please note that unlike clockwork wings, propulsion ones do not have any angle of attack. So behavior-wise they are an alternative to clockwork flaps.

QOL

  • Reworked Assembly Gauge selection behavior to allow selection of both target block and face-relative block. Added interpolation.
  • Lodestone Tracker now keeps compass at the same orientation it was inserted in.
  • Unfinished lens (the one you get by not finishing optical lens creation process) now halves the range of optical sensor it is inserted into. Added this because I really needed inline optical sensor based bombs to explode at right distance.
  • Updated numerous language files.

Fixes

  • Fixed Thruster initialization logic. I have no idea why loading world with running thrusters worked before this fix.
  • Fixed Thruster model having incorrect AO.
  • Fixed Lodestone Tracker crashing the game when inserted compass returns null positions.
  • Even more redstone magnet model fixes.
  • Fixed propulsion not loading up with some version of CBC.
  • And a lot more smaller fixes!