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Create: Project Stasis

A Create addon that lets players enter an isolated creative simulation without leaving the server.
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create_project_stasis-0.0.3.jar

File namestasismod-0.0.3.jar
Uploader
95shane9595shane95
Uploaded
Jul 21, 2026
Downloads
11
Size
142.4 KB
Mod Loaders
NeoForge
File ID
8478673
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-project-stasis-1616443:8478673"

Learn more about Curse Maven

What's new

Create: Project Stasis 0.0.3

⚠️ Alpha Notice: Project Stasis is still under active development. Please back up your worlds before testing and report any issues you encounter.

Added

  • Added compatibility with Create: Aeronautics and S.A.B.L.E.
  • Added the admin recovery command:
    • /stasis debug forcerestore <player>
  • Administrators can now safely recover players who become stuck in the simulation without risking inventory loss.

Improved

  • Greatly improved player state saving and restoration reliability.
  • Added snapshot integrity validation before restoration.
  • Added automatic backup verification with retry logic before entering the simulation.
  • Improved error handling and recovery messages when entering or exiting the simulation.
  • Added additional synchronization to prevent simultaneous activation and other race condition issues.
  • Armor, offhand items, Curios, and other player data are now restored more reliably.
  • Reworked simulation plot positioning to eliminate movement issues caused by extreme world coordinates.

Safety

  • Player backups are now preserved until a successful exit has been fully verified.
  • Admin force restores will only remove backups after confirming the player has safely returned from the simulation.
  • Added invisible barrier protection around simulation plots to prevent contraptions and other machines from escaping plot boundaries.
  • Added additional validation checks throughout the simulation entry and exit pipeline to better protect player inventories and data.

Fixed

  • Fixed several edge cases that could leave players stuck inside the simulation.
  • Fixed rare race conditions that could occur if multiple activations happened simultaneously.
  • Fixed armor and offhand restoration issues.
  • Fixed X/Z movement lockups caused by previous plot coordinate generation.
  • Fixed several potential failure cases where player backups could previously be lost during an unsuccessful restore.

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