promotional bannermobile promotional banner

Create Photomovement

The Solar Generator is a block that generates rotational force when exposed to sunlight, providing a passive power source for your Create machines.
Back to Files

createphotomovement-neoforge-1.21.1-0.3.4

File namecreatephotomovement-neoforge-1.21.1-0.3.4.jar
Uploader
dazdendazden
Uploaded
Aug 20, 2026
Downloads
94
Size
383.7 KB
Mod Loaders
NeoForge
File ID
8690351
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-photomovement-1424756:8690351"

Learn more about Curse Maven

What's new

Fixed

  • Solar Sails and the Solar Windmill Bearing dropped nothing on 1.20.1: breaking a Solar Sail (any colour) or a Solar Windmill Bearing on Fabric 1.20.1 or NeoForge/Forge 1.20.1 destroyed the block without dropping its item, and Silk Touch made no difference. The 17 loot tables involved had only ever been written for 1.21.1. A block with no loot table drops nothing at all, and Silk Touch is a branch inside a loot table -- with no table there was nothing for it to trigger. NeoForge 1.21.1 was never affected. Reported on CurseForge.
  • Mineable tags never applied on 1.20.1: both 1.20.1 targets shipped their mineable/axe and mineable/pickaxe tags under data/minecraft/tags/block/, which is the folder name 1.20.5 introduced. 1.20.1 reads tags/blocks/, so it never saw the files and the solar generators got no tool speed bonus. Drops were not affected by this -- no block in the mod requires a specific tool to drop.

Internal

  • Shared source set: the block entities, renderers and server config that were copy-pasted across all three targets now live once under common/ and are compiled into each target against its own Minecraft version.
  • Tests: headless unit and resource tests (gradlew :common:test) and 36 in-game tests on NeoForge 1.21.1 (gradlew :neoforge:1211:runGameTestServer). Two of the resource tests exist because of the two bugs above: one asserts that every block has a loot table, the other that each target's data folders use the naming of its Minecraft version.
  • CI: builds and tests all three targets on every push.
  • Build script: tools/build_mod.ps1 invoked a gradlew.bat inside each target folder. No such file exists -- there is one wrapper, at the repository root -- so the script aborted on the first target. It now runs :neoforge:1201:build and friends from the root, which is also the only way the shared common/ sources resolve. The headless tests run first; -SkipTests opts out.
  • Version bump script: tools/bump_version.ps1 wrote gradle.properties with a UTF-8 BOM in front of the first line.

Supported Platforms

  • NeoForge 1.21.1
  • NeoForge 1.20.1
  • Fabric 1.20.1

This mod has no additional files