Octo Arms v1.1.3
Curse Maven Snippet
What's new
Same content as 1.1.2, re-released so the published jar carries the correct octo-arms- name everywhere.
Fixed
- No more "walking in the sky": the body hangs still while the Rig or a Ship carries you. Client-side, also for players you watch.
Added
- Client config
config/tentaworks-client.toml:animation.walkWhileHeld = truebrings the walk animation back.
Changed
- Jar renamed to
octo-arms-<version>+mc1.21.1.jar(wastentaworks-…). Mod id staystentaworks, worlds and configs are unaffected. Delete the oldtentaworks-*.jarwhen updating.
Compatibility
- 1.1.x clients and servers mix freely; no network or save changes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include