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Create: Networking

Adds Create-style rotational network limiters, contract anchors, and overload protection for shared power systems.
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createnetworking-0.1.1-beta

File namecreatenetworking-0.1.1.jar
Uploader
OrdoviciumOrdovicium
Uploaded
Jul 15, 2026
Downloads
36
Size
5.9 MB
Mod Loaders
NeoForge
File ID
8438991
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-networking-1604105:8438991"

Learn more about Curse Maven

What's new

Create: Networking 0.1.1 Beta

Fixes
- Fixed Network Limiter output failing to restart after contract or Anchor state changes.
- Fixed placement-order issues when placing the Limiter before the Contract Anchor.
- Fixed reversed directional lamps on east/west placements.
- Fixed provider capacity incorrectly including transferred customer-side capacity.
- Fixed configured limits creating artificial capacity.
- Contract reservations now consume real provider-network stress capacity.
- Improved Network Connector selection feedback and role colours.
- Improved Limiter Display Link layouts and diagnostics.

Safety Links
- Added two Network Connector modes:
  - Transfer Pair
  - Safety Link
- Right-click in the air with the Network Connector to switch modes.
- Transfer Pair links IMPORT and EXPORT limiters.
- Safety Link connects a protected Transfer Limiter to a standalone in-series Safety Breaker.
- A confirmed bypass loop is reported locally instead of overstressing the entire provider network.
- The affected contract's active reservation is set to 0 SU while the loop exists.
- A correctly wired Safety Breaker trips only the affected customer branch.
- Other customers on the same provider network remain online.
- Unprotected or miswired loops are clearly reported in goggles and Display Link diagnostics.

Compatibility
- Minecraft 1.21.1
- NeoForge 21.1.x
- Create 6.0.x

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