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Create: Multiplanar Crafters

Create: Multiplanar Crafters is a lightweight, high-performance addon for the Create mod that completely revolutionizes the Mechanical Crafter. It finally unlocks the ability to orient your crafting grids horizontally (along the X/Z axis), facing the sky !
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create_multiplanar_crafters-mc1.20.1-0.4.18.jar

File namecreate_multiplanar_crafters-mc1.20.1-0.4.18.jar
Uploader
ceketrumdevceketrumdev
Uploaded
Sep 5, 2026
Downloads
64
Size
167.8 KB
Mod Loaders
ForgeNeoForge
File ID
8813141
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:create-multiplanar-crafters-1546050:8813141")

NeoForge

implementation fg.deobf("curse.maven:create-multiplanar-crafters-1546050:8813141")

Learn more about Curse Maven

What's new

0.4.18 — Performance & compatibility pass

Mostly invisible in single player. If you run this on a server with big crafter arrays, this is the update you want.

⚡ Performance

  • A grid's orientation is now worked out once per array instead of once per crafter. A single neighbour update next to a 9×9 array used to trigger 81 full scans of all 81 blocks — every time a crafter was placed, broken or wrenched. It now triggers one. This was the main cause of tick lag on large builds.
  • Grid scans no longer allocate memory on the hot path; the search buffers are pooled.
  • Create's kinetic network no longer pays for this mod. Rotation propagation runs for every kinetic block of Create and of every Create addon; the mod used to allocate an object on each of those calls. It now allocates only when a Mechanical Crafter is actually one end of the connection.
  • Loading a chunk settles a whole array in one pass and no longer sends one redundant block-entity packet per crafter.
  • Cheaper wrench detection on right-click, and cheaper ordering of merged input slots.

🧩 Compatibility

  • No more mixin on vanilla Block. The mod no longer touches any vanilla block class.
  • No more @Overwrite on Create. Every hook now cancels at HEAD instead of deleting Create's method body, so other mods hooking the same methods keep working rather than being silently overridden — and two addons doing this no longer crash the pack on load.

🐛 Fixed

  • Placement inheritance actually works now. Placing a Mechanical Crafter against a floor or ceiling array that had been set with the wrench never inherited its orientation: the hook sat on a method Create's kinetic blocks do not call. You had to wrench every new block by hand. It has been broken for as long as the feature existed.
  • The wrench mode sent by the client is now range-checked before being written to the item.

⌨️ Controls

  • The Shift used with the scroll wheel is now rebindable: Wrench Mode Modifier, Left Shift by default, in Options → Controls.
  • Removed the separate "Cycle Wrench Mode" keybind. It did the same job as the scroll gesture and took up a second slot in the controls screen for one feature.
  • Out of the box the new binding shares Left Shift with Sneak, so the controls screen shows both in red. That is harmless: it is only read as a held modifier, it never consumes the key, and sneaking still works normally. Rebind it if you would rather it be its own key.
  • Leaving the binding unassigned is a supported setup: the wheel then needs no modifier at all, but is only read while you are aiming at a crafter, so it can never eat a normal scroll.
  • With wrenchScrollInput = DISABLED the mode can no longer be changed at all, since there is no fallback key any more. The wrench tooltip says so and points at the config.