createliberate-26.2.0-all.jar
Curse Maven Snippet
What's new
Eagle Stratagems now behave more consistently with Helldivers 2.
Fixed an issue where a lower embedded Geckolib version caused occasional crashes in environments with a higher Geckolib version.
Fixed incorrect damage sources for some Stratagems.
Fixed inconsistent explosion logic.
Added all Defensive Stratagems from Helldivers 2.
Added some Support Weapon Stratagems based on TaCZ and the Escalation of Freedom gun pack.
Reworked the visual effects of smoke, gas, electric fields, and fire.
Reworked fire-based Stratagems, making fire fields more realistic.
Used the mod's volumetric clouds to optimize Scent from Fungal Infection: Spore.
Added armor penetration level mechanic: Light-to-Heavy armor penetration ignores 10% of armor value per level; Anti-Tank ignores 20% of armor value and 10% of armor toughness per level.
Reworked the Orbital Napalm Barrage.
Added Damaged Hellbomb generation mechanic; Damaged Hellbombs now have a small chance to be found in the wild.
Sound effects are now implemented using Helldivers 2 audio.
Beacon balls now land at the actual impact point instead of being snapped to the block center.
Beacon balls now have a chance to get stuck on creatures when they hit, with a higher chance the higher the impact point.
Added real Eagle entities to make Eagle Stratagems more immersive.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

