createironvaults-neoforge-1.1.0-1.21.1
Curse Maven Snippet
What's new
1.1.0
Design n' Decor containers
Design n' Decor's Containers now get the full tier ladder — all 33 finishes (the undyed container, plus its sixteen dyes in each of the plain and solid styles) across seven tiers, for 231 new blocks. A fully loaded pack now registers 952.
A tiered container behaves as a real container throughout: colour and style survive an upgrade, it forms the same multiblocks, and clicking the end of a formed run still fills its whole cross-section in one go. Containers are painted panels with no grey trim to recolour, so they show their tier as corner studs, exactly as the Shipping Containers do.
Everything that works on a vault works on a container: sneak-right-click upgrades, the Scanner, Display Link readouts, Threshold Switch observation, and the instant Jade item readout.
Item Silos now match the vertical vaults
Silos are built from their own sprite set, layered from two art sources: Vibrant Vaults' vertical Item Vault when that mod is installed, and Create's own vault art when it is not. With Vibrant Vaults present a silo's faces are byte-identical to the undyed vertical vault's rather than merely similar, so the two read as the same block family standing side by side. Without it, silos are still fully textured.
Fixes
- Upgrading a container broke its multiblock. Design n' Decor deliberately skips scheduling a connectivity rebuild when one container replaces another — that is how it re-dyes in place without tearing a structure down — and a tier upgrade is indistinguishable from a re-dye by that test. The structure fell apart into single blocks until another block was placed nearby.
- Upgraded containers rendered black until something forced the structure to re-form. The upgrade carried the old block's "part of a wide structure" flag onto a block that was not part of one yet, so it drew the wide texture sheet's fully transparent tile.
- Containers had no connected textures and would not multi-place. Design n' Decor's accessors for its own axis and width properties are gated on an identity check that no subclass passes, and they answer null rather than failing, so both features silently did nothing.
- Silos had missing textures without Vibrant Vaults installed, despite Create: Connected being perfectly usable without it.
- Silo lids and bases used a side panel. Create's
vault_topruns down the length of a vault rather than capping it, which put side ribbing on the top and bottom of every silo. - Jade showed "Collecting items" on containers instead of their contents.
- Blocks whose names collided between mods are now disambiguated with a
(VV)or(DnD)suffix rather than appearing twice identically.
Internal
- Tier overlays are keyed by style rather than by block, so the painted families share one set: 336 shipped overlay files, down from 714, with the generator asserting the sharing rather than assuming it.
- Design n' Decor is now declared as an optional dependency, so it is guaranteed to initialise before the blocks that subclass it.
This mod has no additional files

