Description
⚠️ Early Development Notice
Create Aeronautics: IHADSS is currently in active Development. Features, ballistic computer formulas, and turret mechanics are actively being refined. If you find any issues, bugs, or have balance suggestions, please report them!
🚁 Create Aeronautics: IHADSS & M230 Chin Gun
Author: Exy_Xyz
Mod Loader: NeoForge 1.21.1
Dependencies: Create, Create Aeronautics
Bring authentic military fire-control avionics to your airships and contraptions! Create Aeronautics: IHADSS equips pilots and gunners with the AH-64 Apache IHADSS (Integrated Helmet and Display Sighting System) monocle HUD, a real-time 3D Ballistic Lead Computer, and belly/ceiling-mounted M230 30mm Chain Gun turrets.
⌨️ Default Keybinds
| Key | Function |
|---|---|
| [ R ] | Fire Chin Gun |
| [ G ] | Lock / Unlock Target |
| [ V ] | Toggle IHADSS Monocle |
| [ B ] | Toggle Engineer Goggles |
_Note: All keybinds can be rebound in Options > Controls > Key Binds > Create Aeronautics: IHADSS._
🪖 1. AH-64 Apache IHADSS Helmet & Monocle HDU
- P43 Green Phosphor Monocle: Realistic AH-64 Apache avionics display right in front of your eye.
- Full Flight Telemetry: Live 360° Compass Heading tape, Airspeed in Knots (KT), Pitch Ladder & Horizon Reference bars, and Vertical Speed (Climb/Descent) indicator.
- Dedicated Toggles: Keybinds to toggle the monocle HUD or stow your Engineer Goggles whenever needed.
💥 2. M230 30mm Chin Gun Turrets
- 3 Themed Variants:
- Spec-Ops Black: Matte-black tactical military finish.
- Air/Naval Gray: Aviation and naval combat gray.
- Create Brass: Steampunk brass and polished steel designed to blend seamlessly with Create machinery.
📡 3. Ballistic Lead Computer (Lead Marker)
- Target Radar & Lock: Detect and lock onto enemy airships and moving contraptions using your Lock Key.
- Predictive Lead Marker: Computes the exact 3D intercept vector taking into account target velocity, shooter momentum, time of flight, and bullet gravity drop.
- Auto-Ballistic Lock: When locked, your linked Chin Gun turrets automatically calculate lead angle and elevation to ensure shells intercept moving targets dead-on.
\_Created by Exy\_Xyz for the Create & Aeronautics community.\_






