Create Horse Power - CE 1.20.1-1.2.9 - Forge 1.20.1
Curse Maven Snippet
What's new
Create Horse Power CE 1.2.9
Icy's Better Horses compatibility
- Added optional compatibility with Icy's Better Horses 2.1.7 on Forge 1.20.1 and NeoForge 1.21.1, recognizing all fifteen released horse breeds.
- Respect Icy ownership and trusted players, prevent competing rider/cart/wagon control, and release crank control after successful recall, send-home and revival while preserving assignments when commands fail.
- Preserve worker identity, original AI state and attachment item disposition across replacement, delayed leash restoration, chunk unloading and world restarts.
- Honor settled no-drop decisions during snapshot recall and cross-dimension recovery while preserving unrelated detach records.
- Retain normal individual-stat balance: inherited movement speed affects RPM, maximum health affects stress capacity, and Icy's existing bond speed modifier is counted once. Jump strength does not add crank power.
Regression coverage
- Added real-Icy checks for every breed's bond thresholds, repeated/reset bond changes, actual offspring inheritance, independent speed/health output, and serialized inherited/bonded stat recovery without modifier stacking.
- Verify that an actively ticking crank refreshes bond-driven RPM and health-driven stress capacity, preserves its worker and orbit, and returns to baseline when those stats are restored.
- Compatibility acceptance, lifecycle, public commands, packaging and separate-process restart checks cover both supported loaders. Client visuals and player-driven UI remain manual acceptance.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

