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Create: Feed Me Packages!

Wear a Supply Chain Pendant, connect it to your factory's logistics network, and choose what to keep stocked.

Keep your build supplied from your own factory.

Create: Feed Me Packages! gives your Create factory one more job. Wear a Supply Chain Pendant, bind it to a logistics network, and tell it what you want kept on hand. Your packagers box up the difference, a paper plane or a robo-bee carries it over, and the contents go into a cache beside your inventory. When a recipe runs short of ingredients, you can pull from that cache directly.

No trips back to storage, no manual requests through a terminal, and nothing spawned out of thin air: every item is boxed and delivered by the factory you built.

  • Automatic restocking from your real Create stock, delivered by paper planes or robo-bees.
  • Automatic returns — set a maximum and a return address, and send the surplus home when you are done building.
  • Crafting and ammo — vanilla crafting, the recipe book, JEI recipe transfer, and vanilla bows and crossbows can all draw from the cache.
  • Exact item identity — items keep their data, so different enchantments or contents sit in separate cells and are never silently swapped for a plain version.
  • Five tiers of capacity, upgraded through Create sequenced assembly and a smithing table.

How it works

  1. Craft a Supply Chain Pendant, sneak-use a Create logistics network device to bind it, and wear it in a Curios slot.
  2. Stock the cells. Put an item into an empty cell to set what that cell holds. Every cell is its own exact filter.
  3. Set your numbers. The slider's lower handle is the minimum kept in the cache; the upper handle is the maximum, used for returns. Fully to the right disables returns.
  4. Let the factory work. Below the minimum, the pendant requests the shortfall. Packagers box it up and a carrier brings it over; the parcel is received into the cache on arrival, even with a full inventory.
  5. Use it. Take items by hand, or let crafting and vanilla bows and crossbows take what they need. Your inventory is used first and the cache covers the rest.

Features

Two pendants, two kinds of ownership

Item Cache ownership
Supply Chain Pendant Stock and settings travel with the pendant. Hand it to a friend and they pick up where you left off. If the pendant is destroyed, access to that cache is gone.
Supply Chain Pendant: Made to Order Personalizing a pendant moves its contents into the crafter's personal cache. Every personal pendant of that player shares the same stock, settings and level.

A Made to Order pendant belongs to one player. If someone else wears it, it becomes a fresh ordinary pendant and your personal stock stays yours. An ownerless personal pendant is claimed by the first player who equips it.

You can wear one pendant at a time. Taking it off stops cache access, restocking, receiving and automatic material use; the stock and settings are kept until you wear it again. An unbound pendant still gives you local access to its cache, but it will not send new requests.

The Create: Feed Me Packages! Team

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