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Create: End Storage & Gateways

Industrial End storage, shulker logistics, and fueled dimensional gateways for Create
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Create: End Storage & Gateways 1.0.0

File namecesg-1.21.1-1.0.0.jar
Uploader
lotlethlotleth
Uploaded
Jul 21, 2026
Downloads
303
Size
864.5 KB
Mod Loaders
NeoForge
File ID
8478383
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-end-storage-gateways-1618757:8478383"

Learn more about Curse Maven

What's new

Changelog

All notable changes to Create: End Storage & Gateways are documented here.

Format follows Keep a Changelog; versions follow Semantic Versioning as MAJOR.MINOR.PATCH:

  • MAJOR — breaking changes: world/save format, removed blocks/items, changed recipe or fuel economics that invalidate existing builds.
  • MINOR — new features and content (new blocks, upgrade modules, GUI additions).
  • PATCH — bug fixes, texture/model polish, performance, tooltips.

Jar naming: cesg-<minecraft version>-<mod version>.jar. Each release is tagged v<mod version> in git.

[Unreleased]

Changed

  • Enhanced / Reinforced / Ultimate Shulker Boxes now show subtle corner-bracket trim on the lid top, colored by tier (ender teal / andesite / brass), in world and in the item preview; all 17 colors
  • Reinforced (tier 3) upgrade recipe reworked to a full 3×3: 2 ender pearls (top corners), 5 processed shells, 1 andesite casing (bottom center) around the Enhanced box
  • Ultimate (tier 4) upgrade recipe reworked to a full 3×3: 2 eyes of ender (top corners), 5 processed shells, 1 brass casing (bottom center) around the Reinforced box

[1.0.0] — 2026-07-11

First release. Requires NeoForge 1.21.1 and Create 6.0.10.

Storage

  • Enhanced Shulker Boxes: place-anywhere shulker storage with upgrade slots, networked GUI locking, and oversized internal stacks
  • Upgrade modules in three tiers (Mk I andesite / Mk II brass / Mk III diamond):
    • Smelting — auto-smelts inserted items, chaining multi-step recipes (cobblestone → stone → smooth stone) with visible live convergence
    • Void — voids overflow, with an independent filter configured on the module
    • Magnet — pulls dropped items in, range scaling by tier
    • Filter — whitelist ghost-filter for insertions
  • Ender Barrels: paired twin barrels sharing one inventory across any distance and dimension, networkable by pair ID
  • Storage Network: controller + terminal blocks cluster adjacent storage into one searchable GUI (crafting-grid terminal screen; brass-casing connected visuals)

Shulker logistics (Create integration)

  • Loader / Unloader stations (kinetic, stationary) and Belt Loader / Belt Unloader (belt-fed, tube intake/output) for filling and emptying docked shulkers
  • Shulker Cage farming and Ender Infusion processing chain
  • Liquid Eye of Ender and Teleport Essence fluids with mixing recipes

Gateways

  • End Gateway blocks bindable by channel with binding items
  • Cross-Dimensional Gateway Core: multiblock frame ring, fueled by Teleport Essence (same-dimension) or Liquid Eye of Ender (cross-dimension)
  • Gateway Port for item/fluid transfer between bound gateways, with optional destination chunk loading (Load Destination toggle)
  • Frame conduit visuals: connected-texture window glass, pipe-smart fuel conduits showing the actual fluid in transit, core docking collars; core porthole shows tank contents (Liquid Eye wins over Essence when both are present)
  • Warp Resistance effect blocks gateway teleportation (tooltip documents scope)

Integration & config

  • JEI recipe categories, advancements, and a server config (gateway travel cost, chunk-loading permissions)
  • Goggle overlays on kinetic blocks; Ponder-style tooltips

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