Create: End Storage & Gateways 1.0.0
Curse Maven Snippet
What's new
Changelog
All notable changes to Create: End Storage & Gateways are documented here.
Format follows Keep a Changelog; versions follow
Semantic Versioning as MAJOR.MINOR.PATCH:
- MAJOR — breaking changes: world/save format, removed blocks/items, changed recipe or fuel economics that invalidate existing builds.
- MINOR — new features and content (new blocks, upgrade modules, GUI additions).
- PATCH — bug fixes, texture/model polish, performance, tooltips.
Jar naming: cesg-<minecraft version>-<mod version>.jar. Each release is tagged
v<mod version> in git.
[Unreleased]
Changed
- Enhanced / Reinforced / Ultimate Shulker Boxes now show subtle corner-bracket trim on the lid top, colored by tier (ender teal / andesite / brass), in world and in the item preview; all 17 colors
- Reinforced (tier 3) upgrade recipe reworked to a full 3×3: 2 ender pearls (top corners), 5 processed shells, 1 andesite casing (bottom center) around the Enhanced box
- Ultimate (tier 4) upgrade recipe reworked to a full 3×3: 2 eyes of ender (top corners), 5 processed shells, 1 brass casing (bottom center) around the Reinforced box
[1.0.0] — 2026-07-11
First release. Requires NeoForge 1.21.1 and Create 6.0.10.
Storage
- Enhanced Shulker Boxes: place-anywhere shulker storage with upgrade slots, networked GUI locking, and oversized internal stacks
- Upgrade modules in three tiers (Mk I andesite / Mk II brass / Mk III diamond):
- Smelting — auto-smelts inserted items, chaining multi-step recipes (cobblestone → stone → smooth stone) with visible live convergence
- Void — voids overflow, with an independent filter configured on the module
- Magnet — pulls dropped items in, range scaling by tier
- Filter — whitelist ghost-filter for insertions
- Ender Barrels: paired twin barrels sharing one inventory across any distance and dimension, networkable by pair ID
- Storage Network: controller + terminal blocks cluster adjacent storage into one searchable GUI (crafting-grid terminal screen; brass-casing connected visuals)
Shulker logistics (Create integration)
- Loader / Unloader stations (kinetic, stationary) and Belt Loader / Belt Unloader (belt-fed, tube intake/output) for filling and emptying docked shulkers
- Shulker Cage farming and Ender Infusion processing chain
- Liquid Eye of Ender and Teleport Essence fluids with mixing recipes
Gateways
- End Gateway blocks bindable by channel with binding items
- Cross-Dimensional Gateway Core: multiblock frame ring, fueled by Teleport Essence (same-dimension) or Liquid Eye of Ender (cross-dimension)
- Gateway Port for item/fluid transfer between bound gateways, with optional destination chunk loading (Load Destination toggle)
- Frame conduit visuals: connected-texture window glass, pipe-smart fuel conduits showing the actual fluid in transit, core docking collars; core porthole shows tank contents (Liquid Eye wins over Essence when both are present)
- Warp Resistance effect blocks gateway teleportation (tooltip documents scope)
Integration & config
- JEI recipe categories, advancements, and a server config (gateway travel cost, chunk-loading permissions)
- Goggle overlays on kinetic blocks; Ponder-style tooltips
This mod has no additional files

