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Create Easy Villagers

Powers Easy Villagers machines using Create rotational kinetic stress (SU), featuring speed-scaled production rates, animated quarter-shaft visuals, and Engineer's Goggles diagnostics.
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create_easy_villagers-neoforge-1.21.1-1.1.0.jar

File namecreate_easy_villagers-neoforge-1.21.1-1.1.0.jar
Uploader
ReggarfReggarf
Uploaded
Aug 25, 2026
Downloads
170
Size
329.9 KB
Mod Loaders
NeoForge
File ID
8732857
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-easy-villagers-1666445:8732857"

Learn more about Curse Maven

What's new

THANKS TO OUR SPONSORS

THANKS TO ZAP-HOSTING! Use code Reggarf-1047 for 20% off any order!

https://zap-hosting.com/reggarf


###  v1.1.0 Changelog

####  New Features
* **Auto Trader Trade Cycling:**
  * Added the **Cycle Trades** button (and `C` keybind shortcut) directly into the Auto Trader screen.

####  Fixes & Balance
* **Breeder Fix & Balancing:**
  * Fixed an issue where high kinetic speeds caused breeders to produce multiple baby villagers at once in a single tick.
  * Breeders now consistently produce **1 baby per cycle**, with cycle duration speeding up dynamically based on kinetic RPM.
  * Added `breederBreedingTime` to the common config (`config/create_easy_villagers-common.toml`) to allow customizing the base breeding duration (Default: 3 minutes / 3600 ticks).
* **Crash Fix:** Fixed client-side level check crash when placing workstations into the Auto Trader on Minecraft 1.21.1.

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