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Create: Crystal Industry

Create Crystal Industry is a resource production mod built around budding blocks, adding crystal-growing production lines and quality-of-life tools and items.
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create_crystal_industry-1.0.7.jar

File namecreate_crystal_industry-1.0.7.jar
Uploader
YunXianLI338YunXianLI338
Uploaded
Oct 8, 2026
Downloads
137
Size
1.1 MB
Mod Loaders
NeoForge
File ID
9097943
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-crystal-industry-1693627:9097943"

Learn more about Curse Maven

What's new

1.0.7 · 2026-10-06 ~ 2026-10-08

Added

  • Flammable Ice Slurry: a fluid with no block form, moved around in buckets just like powder snow. Pouring it places a Flammable Ice Slurry block (you sink into it, and it freezes you), and an empty bucket scoops it back up.
  • The Flammable Ice Slurry Bottle and the chain around it: a Mechanical Mixer stirs Flammable Ice into slurry, a Spout fills a glass bottle with it, an Item Drain pours it back out, and a Deployer holding Magma Cream presses a bottle into a Flammable Sundae. The bottle can be drunk as well, granting Frozen just like the sundae.
  • Every Flammable Ice item now works as fuel, in furnaces and in the Blaze Burner; the Slurry Bottle and the Flammable Sundae hand the empty glass bottle back once burnt.
  • With other mods' reskins of the Blaze Burner, the whole Flammable Ice set drives them into their cooled state too.
  • The Flammable Ice Slurry fluid works as fuel as well: piped into a Blaze Burner with Straw, it reaches superheated.
  • The Flammable Ice Slurry can now be dumped into the world: an open pipe end or a Hose Pulley places one Flammable Ice Slurry block per bucket.
  • A new status effect, Scorching Cold: frozen and burning at the same time. The screen frosts over and you shiver as before, but flames cling to you, costing half a heart every 20 ticks. The Flammable Ice Slurry Bottle and the Flammable Sundae grant it now instead of Frozen, and so does stepping into Flammable Ice Slurry, which no longer freezes you the powder-snow way.
  • Items dropped into Flammable Ice Slurry catch fire and keep burning, and are gone after five seconds of it, the same way fire treats them. Netherite-tier items cannot be lit at all.
  • Flame Breath now keeps embers rising off you for its whole minute, and the jet it spits throws off sparks of its own.
  • In creative, middle-clicking a Flammable Ice Slurry block now gives you the Slurry Bucket. The block has no item form of its own, so picking it used to do nothing.
  • Crystal clusters can now be fed to Crushing Wheels. Crushing yields twice the mining amount minus one, plus a 50% chance of one more (31–32 for a Redstone Cluster; 13–14 for a Lapis Cluster, taking the middle of its 4–9; and 3–4 for an Ancient Debris Cluster, the middle of its 1–3).
  • A new status effect, Frost Walker: for the 10 seconds after drinking a Flammable Ice Slurry Bottle or a Flammable Sundae, the water under your feet freezes, so you can walk straight across it.
  • The Smart Drill's Ponder gained a Redstone Control scene: redstone power locks it, and only the face it points at is unaffected by redstone.
  • The Smart Temperature Chamber gained Ponder scenes: one for heating a Basin, one for shared capacity, and one for heating a Steam Boiler.
  • A locked Smart Drill now shows its redstone indicator on the sides as well, not only on top.
  • The Flammable Ice building blocks are shelved in this mod's own creative tab as well, not only in Create's Building Blocks tab.
  • A new block, the Smart Temperature Chamber: place it directly beneath a Basin, feed it Flammable Ice Slurry, and that Basin ignores its heat requirement and just runs — whether the recipe asks for heated, superheated, or a cooled state added by another mod. It carries its own 1000 mB tank that pipes and buckets can fill, and the Engineer's Goggles read out both the level and how much slurry the group burns per second. The block is transparent and lets light through.
  • Smart Temperature Chambers built as one block share their capacity. Chambers on the same level, edge-adjacent to one another, are cut into rectangles which each form a group, and a group's capacity is the sum of its parts (four of them make 4000 mB): a pipe into any one of them fills the whole group, and fuel added to any one lights them all at the same instant. They do not equalise fuel between themselves — when nothing is burning, each keeps exactly what it had. Stacking them vertically does not group them. The shape does not have to be a rectangle itself: a 3x3 missing one corner is cut into the 2x3 inside it, with the remaining two forming a group of their own.
  • Smart Temperature Chambers have connected textures: the frames between chambers that share capacity drop away, so their sides and bases merge and a block of them reads as a single machine. Chambers that merely sit next to each other without landing in the same rectangle stay separate — connecting and sharing are the same test.
  • Smart Temperature Chambers can now heat a Steam Boiler: put one underneath and, while it burns, it supplies the same top heat level as a Blaze Burner, and stops when the fuel runs out.

Changed

  • The Flammable Sundae no longer grants Fire Resistance. That resistance cancelled the Scorching Cold burn outright, which would have made the Magma Cream on top pointless.
  • The Mechanical Cleaner's Ponder says the right thing about airflow direction now: blowing or sucking is switched in its interface, and the side slot only handles filters and amounts.
  • Flammable Ice Slurry blocks are carried along by contraptions instead of being dropped halfway. The Slurry Bucket is registered in the common bucket tag, so other mods treat it as a plain bucket.
  • Night Vision Goggles on an Armor Stand now stay in their worn form instead of flickering between worn and unworn as the ambient light changes.

1.0.7 · 2026-10-06 ~ 2026-10-08

新增

  • 可燃冰沙:一种没有方块形态的流体,跟细雪一样只能靠桶搬运。桶倒出来的是可燃冰沙方块 (踩上去会陷进去,掉进去会冻伤),空桶右键又能把它舀回桶里。
  • 可燃冰沙瓶,以及围着它的一条链:搅拌器把可燃冰搅成可燃冰沙,注液器把沙灌进玻璃瓶得到瓶子, 沥水器可以再倒回去;机械手拿着岩浆膏对瓶子一压就得到可燃冰圣代。瓶子自己也能喝,同样给「冰封」。
  • 整套可燃冰物品都能当燃料:熔炉与烈焰人燃烧室都收,其中可燃冰沙瓶与可燃冰圣代烧掉之后 还会把空玻璃瓶还回来。
  • 装有其它的燃烧室改版(冷却器)时,整套可燃冰物品同样能让它们进入冷却状态。
  • 可燃冰沙流体本身也能当燃料:接进带吸管的烈焰人燃烧室,它就能达到超级加热。
  • 可燃冰沙现在能顺着管道倒进世界里:开放的管道口与软管滑轮每倒进一桶,就放下一个可燃冰沙方块。
  • 新状态效果「灼寒」:冻着的同时烧起来。屏幕照样起霜花、人物照样发抖,身上还烧着一层火, 每 20 tick 掉半颗心。可燃冰沙瓶与可燃冰圣代现在给的是它,不再是「冰封」; 走进可燃冰沙方块里也是这一颗,不再是细雪那套冻法。
  • 掉进可燃冰沙里的物品会被点着,跟掉进火里一个下场:一直烧,烧满 5 秒就没了 (下界合金那一档连点都点不着)。
  • 「火焰吐息」那 60 秒里,身上会一直冒火星,喷出去的那道火里也夹着迸出来的火星。
  • 创造模式鼠标中键点可燃冰沙方块,拿到的是可燃冰沙桶。这个方块本来没有物品形态,以前点了没反应。
  • 完整晶簇现在能丢进粉碎轮打碎。粉碎的产量是直接挖的两倍减 1 个,另有 50% 概率再多给 1 个 (红石晶簇 31<sub>32 个,青金石簇按它 4–9 的中位取 7、即 13</sub>14 个, 远古残骸簇按它 1–3 的取 2、即 3~4 个)。
  • 新状态效果「冰霜行者」:喝下可燃冰沙瓶或可燃冰圣代之后的 10 秒里,脚下的水面会被踩成冰, 可以直接踏冰过河。
  • 智能钻头的思索多了一段「受红石控制」:红石信号会把它锁停,唯独正对的那一面不受红石影响。
  • 智能温控室的思索,三条分镜分别讲给工作盆供热、拼在一起共享容量、以及当蒸汽锅炉的热源。
  • 智能钻头被红石锁住时,侧面也亮起红石指示,不再只有顶面看得出来。
  • 可燃冰的建筑方块除了摆在机械动力的「建筑方块」页,也回到本模组自己的创造模式物品栏里摆了一份。
  • 新方块「智能温控室」:摆在工作盆正下方,烧可燃冰沙就能让这只盆无视热量要求直接开工 ——配方要的是加热、超级加热,还是别的模组加的冷却,它一律照做。自带一只能装 1000 mB 的罐, 管道与桶都能补料,护目镜既读得出液位,也报得出整组每秒烧掉多少沙。整块是透明的,不挡光。
  • 摆成一片的智能温控室共享容量。同一个平面、四向相邻的一批会被切成若干块矩形, 每块各自算一组,容量是各台之和(4 台就是 4000 mB):管子接到其中任意一台都能把整组灌满, 任意一台补到料、整组同一刻一起点着。它们不互相匀燃料——不烧的时候每台就是自己原来那些, 不会自己摊平;上下叠着的不算一组。形状不必本身是个矩形:3x3 少一个角会切出它里面那块 2x3, 剩下两格自成一块。
  • 温控室的连接材质:共享容量的那几台之间不再有边框,侧面与底座连成一片,一整片看着就像一台机器。 连着摆却没落进同一块矩形的不会连——连不连与共不共享容量是同一条判据。
  • 温控室现在也能当蒸汽锅炉的热源:贴在锅炉下面,烧着时顶得上烈焰人燃烧室的满热档,烧完即停。

修改

  • 可燃冰圣代不再附赠抗火。抗火会把「灼寒」那份灼烧整个免疫掉,顶上那颗熔岩点缀就白加了。
  • 动力吸尘器的思索把气流方向的说法改对了:吹气还是吸气是在机器的界面里切换的, 侧面的配置槽只管过滤与数量。
  • 可燃冰沙方块能被动态结构(轴承、活塞等)一起带走了,以前会被半路丢下。可燃冰沙桶则登记进了 通用桶标签,别的模组会把它当成一只普通的桶。
  • 夜视仪护目镜戴在盔甲架上时固定显示戴上的形态,不再随环境光在戴与不戴之间跳。

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