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Create: Covered

Disguise Create's kinetic components as any block — shafts, gearboxes, tunnels and more blend into your builds while working exactly as before.
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createcovered-1.0.6.jar

File namecreatecovered-1.0.6.jar
Uploader
Rampage99Rampage99
Uploaded
Jul 22, 2026
Downloads
47
Size
45.7 KB
Mod Loaders
NeoForge
File ID
8486056
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-covered-1612810:8486056"

Learn more about Curse Maven

What's new

Added

  • Holding Create's Wrench and pressing Alt outlines every covered mechanism within 24 blocks in green. A cover is meant to be indistinguishable from an ordinary block, which otherwise leaves no way to tell a covered shaft from the wall it is hiding in. Releasing Alt clears the outlines.

Fixed

  • Brackets attached to a mechanism were invisible. Create draws a bracket through the mechanism's static block model rather than in the block-entity pass, and this mod's model wrapper never passed the model data request down to the model it wrapped - so Create never got the chance to resolve which bracket was attached, and its model then contributes no geometry at all. The bracket was really there the whole time (breaking the mechanism returned it), it just had nothing to draw. This affected every block the mod wraps, not only shafts, and any other model detail Create resolves the same way.
  • Brackets, metal girders and casings can no longer be used as a cover, so right-clicking a mechanism with one again does what Create means it to do - attach the bracket, encase the shaft - instead of being swallowed as a camouflage.

This mod has no related projects