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Create: Colored Connections

Colorize Factory Gauge recipe links with the 16 vanilla dyes to keep crossed connections readable.
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create-colored-connections-0.3.0.jar

File namecreate-colored-connections-0.3.0.jar
Uploader
RloskingRlosking
Uploaded
Sep 2, 2026
Downloads
307
Size
278.6 KB
Mod Loaders
NeoForge
File ID
8791382
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-colored-connections-1664649:8791382"

Learn more about Curse Maven

What's new

  • Goggles tracing: while wearing Engineer's Goggles, resting the crosshair on a dyed link lights up its whole color group — the "read your network" tool for dense factories.
  • The highlight follows the crosshair: switching to a different color (or the same color in another factory) cross-fades — the old group dims out on the fade-out curve while the new one lights up on the fade-in curve — and the highlight smoothly fades out as soon as the crosshair leaves the dyed links.
  • Graying stays inside the hovered link's factory: other color groups in the same network dim to gray, while other factories render completely untouched.
  • The trace readout is appended straight into Create's own goggle overlay.
  • When every gauge in the group requests the same item, a yellow line shows the group's shortage: how many more items it still needs (target − in storage − in transit), the shopping list for restocking runs — stack mode ("stacks" row) gauges count full stacks, exactly like the game's own requests.
  • Status counters hide zero values and lead with what matters: failed (red) first, then running, idle and met counts. A yellow warning (Create's own wording) appears when some stock links sit in unloaded chunks.
  • Status counts match what the network is doing: links with shipments in transit are running, satisfied (green) ones are done, red restock flashes are failed, and everything else — including outstanding requests with nothing moving — is idle.
  • Tracing is per-player in multiplayer: entirely client-side, no network traffic, two players can trace different colors of the same network.
  • New config options: gogglesTracing, traceDistance, traceHud.

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