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Create: Broadcast Station

This mod adds broadcast items and broadcast system
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broadcaststation-1.21.1neo-1.1.0beta2.jar

File namebroadcaststation-1.1.0beta2.jar
Uploader
Uiyoon123Uiyoon123
Uploaded
Nov 10, 2026
Downloads
0
Size
2.3 MB
Mod Loaders
NeoForge
File ID
9550109
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-broadcast-station-1791584:9550109"

Learn more about Curse Maven

What's new

Broadcast Station 1.1.0beta2 (Minecraft 1.21.1 - NeoForge)

Bug Fixes
- **Fixed Camera Placement Crash**: Resolved an `IllegalStateException: Not building!` crash in `CameraRenderer` that occurred when placing a Studio Camera on instances without ImmediatelyFast.
- **Fixed Camera Viewfinder Teleportation**: Fixed a bug where entering a camera's viewfinder forcibly teleported the player in front of the lens; the player now stays in place with movement input locked and camera state restored on exit.- **Fixed Missing Translations**: Added 110+ missing localization keys across screens, status overlays, messages, tooltips, items, blocks, and advancements in both English (`en_us`) and Korean (`ko_kr`).
- **Live Camera & VCR Rendering Fixes**:
  - Restored optional runtime integration with **Vista** (`VistaLevelRenderer` / `PerspectiveTexture`) for crisp 480p (`640x480`) studio world rendering.
  - Fixed standalone FBO textures shrinking to `4x4` pixels during initialization, resolving solid/blocky screen artifacts when Vista is not installed.
  - Ensured the local player model properly renders in live TV camera feeds and `640x480` VCR recordings.

 

New Blocks & Items
- **Auto Ticker Generator** (`auto_ticker`): Automatically schedule and broadcast rotating/scrolling news ticker messages.
- **Studio Clock & Broadcast Timer** (`studio_timer`): Live studio time readout and countdown timer display for broadcasts.

New Advancements


- Added a full suite of **26 Broadcast Station advancements**, covering equipment setup, live broadcasting, VCR recording and tape playback, overvoltage/technical difficulties, high-power `100kW` RF transmission limits, and hidden Easter egg challenges.

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