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Create: Air Quality

A create addon that adds air quality, pollution souces, and air purifiers to your world!
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air_quality-1.3.128-6.0.10.jar

File nameair_quality-1.3.128-6.0.10.jar
Uploader
SyKoSoFiSyKoSoFi
Uploaded
Nov 4, 2026
Downloads
25
Size
738.0 KB
Mod Loaders
NeoForge
File ID
9431558
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-air-quality-1771302:9431558"

Learn more about Curse Maven

What's new

Air Quality v1.3.128-6.0.10

What's new

Air purifiers now show their stress impact on the item tooltip and in Engineer's Goggles, just like Create's own machines. Tune the value in the config if you want a bigger or smaller stress draw.

Ponder scenes! Press the Ponder key on the Air Purifier or Air Quality Sensor in your inventory to watch a short, in-game tutorial. Two scenes per block: how the purifier makes clean air, and how the sensor talks to redstone and Display Links.

Airships (Sable)

Ships now block purifier fields even if the ship has no purifier of its own. A ground purifier's clean-air bubble stops at a passing hull.

Sealed ships stay sealed. Pollution outside an airtight hull no longer leaks in, and pollution inside stays inside. Punch a hole in the hull and the field flows through the opening, as you'd expect.

Ship purifiers respect terrain. A purifier on an airship now stops at mountains and buildings the same way a ground purifier does.

Performance

Major lag fix. Expect normal 20 TPS again on worlds with lots of lava, furnaces, or machinery.

Smaller, faster purifier calculations when the purifier sits on a compact ship.

Particles

Small lava pools no longer look like volcanoes. A single lava block now gives a gentle wisp instead of a dense cloud.

Large lava fields fill in properly. Big industrial areas read as a continuous haze rather than a few isolated puffs.

Purifier particle shells now look consistent whether the purifier is running slowly or at full speed, no more dense cluster at low RPM.

Wider view range for both purifier particles and atmospheric fog. You'll see the field from farther away.

Emitter fix

Furnaces, campfires, lava, and other tagged blocks now update immediately when placed, broken, or when their state changes. Before, they sometimes needed a /reload before air quality around them caught up.

Fixes

Fixed a crash when an airship was disassembled mid-flight.

Fixed the mod failing to register its blocks in some load orders.

Fixed a conflict with Sodium that could crash the client at startup.

Config changes

purifierStressImpact now defaults to 16384 (up from 32) and accepts any value from 0 up to the maximum integer. Adjust it to change how much stress a purifier draws from your kinetic network.

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