Create: Ages

Transform your Create experience into an evolutionary journey through technological eras!

File Details

createages-0.6.0.jar

  • R
  • May 31, 2026
  • 359.20 KB
  • 450
  • 1.21.1
  • NeoForge

File Name

createages-0.6.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-ages-1274414:8172470"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Create: Ages 0.6 - Economy + Calculation Age Update



 


Calculation Age
- Added the new Calculation Age progression stage.
- This age expands the mod progression into Applied Energistics 2 integration.
- Added new progression recipes built around calculation processors, logic processors, engineering processors, AE2 components, and storage parts.
- Added AE2-focused progression support for players moving from Create automation into digital storage and network systems.
- Added optional AE2 shop content that only appears when Applied Energistics 2 is installed.

 New Shipment Economy
- Added the Shipment System, a new economy-focused progression layer.
- Players can now convert factory production outputs into Shipment Points (SP).
- SP can be spent in the Shop on useful materials, bundles, enchantments, and late-game rewards.
- The system is designed for large-scale automation, where excess factory output becomes meaningful progression.

Package Assembler
- Added the Package Assembler, a new kinetic machine for processing shipments.
- The assembler accepts profession-based supplies and converts them into SP.
- Added shipment professions:
  - Farming
  - Carpentry
  - Mining
  - Hunting
  - Fishing
  - Create
- Each profession has its own accepted items and SP rewards.
- The Package Assembler requires Create rotational power from below.
- Added JEI support for viewing Package Assembler shipment entries.

 Shop
- Added the Shop block.
- Players can spend SP to buy items directly into their inventory.
- Added shop categories:
  - Create
  - Resources
  - Magic
  - Enchants
  - Premium
  - AE2, when Applied Energistics 2 is installed
- The Shop remembers the last opened category.
- Shop items support JEI recipe and usage lookup.

Bundles
- Added purchasable bundles as compact progression rewards.
- Added resource bundles with common production materials.
- Added Create bundles with useful components for factory building.
- Added AE2 bundles when Applied Energistics 2 is installed.
- Bundles unpack their contents into the player inventory.

 Applied Energistics 2 Integration
- Added optional AE2 shop integration.
- AE2 offers only appear when Applied Energistics 2 is installed.
- Added AE2 progression bundles, including network materials and expensive storage-focused bundles.

### JEI Integration
- Added JEI support for Package Assembler shipments.
- Added JEI support for bundle contents.
- Improved shipment recipe displays with profession, input item, output, and SP reward information.

### Balance
- Shipment rewards are intentionally strict.
- Basic profession shipments reward small amounts of SP.
- Expensive rewards require sustained automation and large production chains.