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Create Aeronautics: Gadgets & Gizmos (Formerly Thrusters&Things)

A create aeronautics addon that adds new ways to control and interact with physics contraptions

File Details

Create Thrusters'n'Things - V0.1.7

  • R
  • May 14, 2026
  • 2.25 MB
  • 356
  • 1.21.1
  • NeoForge

File Name

createthrusters-bundled-0.1.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-thrusters-and-things-1537945:8089387"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

HOTFIX PATCH

Fixes GUI scaling and Navigation Table item acceptance

Changelog

0.1.7 - 2026-05-14

  • Reworked custom GUI scaling so Create Thrusters screens scale down independently at high Minecraft GUI scales without changing Minecraft, EMI, REI, JEI, or physics goggles HUD scaling.
  • Removed the broken whole-screen scaling path that leaked pose transforms and mouse coordinates into external overlays.
  • Added shared fit-only scaling for custom block/item GUIs, including Navigation Table, Analogue Joystick, Contraption Controller, Thruster, Claw, Powered Zipline, Contraption Network Linker, Thruster Bearing, and spawned text-input screens.
  • Fixed scaled mouse handling so custom GUI hover, clicks, dragged controls, slots, buttons, and text fields use the correct local coordinate space while shared Minecraft and recipe-viewer paths keep real screen coordinates.
  • Updated GUI fitting to account for total drawn height, including player inventory panels below the main GUI chrome.
  • Restored missing player inventory painted backgrounds on secondary controller binding/configuration views.
  • Navigation Table now accepts all registered navigation targets instead of only minecraft:filled_map, minecraft:compass, and minecraft:recovery_compass. Redstone Magnets, Nature's Compass, Explorer's Compass, and any future compat targets can now be inserted via right-click, the GUI menu, and shift-click.
  • Fixed navigation table consuming compatible items on right-click without storing them by aligning all acceptance gates (resolver, menu slot mayPlace, quick-move) to match the base Simulated nav table logic.