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Create Aeronautics: Mekanism Compatibility

Adds support for using Mekanism Digital Miners, Teleporters, and Dimensional Stabilizers on Create Aeronautics airships.
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Create Aeronautics: Mekanism Compatibility 0.1.5

File namecreate_mekanism_compat-0.1.5.jar
Uploaded
May 8, 2026
Downloads
2.1K
Size
69.7 KB
Mod Loaders
NeoForge
File ID
8055913
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-mekanism-compatibility-1536749:8055913"

Learn more about Curse Maven

What's new

0.1.5

Mounted Digital Miner scan pool behavior now tracks the moving scan volume more closely.

  • Queued mining targets outside the miner's current radius/Y scan box are removed as the airship moves.
  • Pending scan jobs and remembered ticket chunks outside the current scan box are pruned before each scan pass.
  • Trail scan samples are clipped to the current scan box, so movement still fills newly entered areas without keeping old out-of-range targets in the visible To Mine pool.
  • Chunk tickets continue to prioritize the current scan footprint and no longer retain stale recent chunks outside that footprint.

Algorithm notes:

  • The mounted scanner treats the Digital Miner volume as the current projected world-space scan box, not as a permanent trail of every chunk the ship has crossed.
  • Before each scan pass, the queue, section jobs, trail anchors, and remembered chunk-ticket history are clipped against the current scan bounds.
  • Chunk-section scanning still skips unloaded sections, empty sections, and palette-impossible sections before walking block states.
  • The fast scan path remains budgeted by the configured position batch limit and soft time budget, so movement updates the visible pool without creating unbounded scan work.

Research references used while choosing the scan shape:

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