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Create Aeronautics Impact

Airships that crash into terrain break it: impacts, crushing, shock waves, fractures and debris for Sable and Create: Aeronautics.
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Create Aeronautics Impact 1.10.0 (1.21.1)

File namecreate_aeronautics_impact-1.10.0.jar
Uploader
Restor_0o0Restor_0o0
Uploaded
Oct 24, 2026
Downloads
44
Size
248.9 KB
Mod Loaders
NeoForge
File ID
9312417
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-impact-1763795:9312417"

Learn more about Curse Maven

What's new

  • Much less lag from resting and landed builds. Sable used to report a contact for every block of a hull's footprint, and this mod answered each one on every physics substep. Two flat faces pressed together are now left to Sable the way it handles them without this mod (contactDetail = RIM), so the contact count follows a build's outline instead of its area. Set contactDetail = FULL to go back.
  • Contacts too slow to break anything are now turned away before a single object is created, which takes most of the garbage out of the physics step.
  • Performance presets. performancePreset = QUALITY | BALANCED | FAST. BALANCED is the new default. FAST replaces the separate fast jar.
  • Destruction presets. destructionPreset = GENTLE | LIGHT | NORMAL | HEAVY | DEVASTATING scales how hard everything hits and how much one crash may take.
  • Presets only change settings that are still at their default, so anything set by hand keeps its value.
  • Checked against Sable 2.0.6.

This mod has no additional files