Create Aeronautics: Gadgets & Gizmos (Formerly Thrusters&Things)

A create aeronautics addon that adds new ways to control and interact with physics contraptions

File Details

Gadgets & Gizmos - 1.0.5

  • R
  • Jul 3, 2026
  • 17.23 MB
  • 266
  • 1.21.1
  • NeoForge

File Name

createthrusters-bundled-V1.0.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-aeronautics-gadgets-and-gizmos-1537945:8365245"
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Changelog

2026-07-3 Version 1.0.5

Fixes and Updates

  • Bi-Directional Gearshift GUI typo fixed, right hand axis button now correctly shows "Y-Axis/Z-Axis" depending on orientation.
  • Added missing Entity Launcher Recipe.
  • Placed Entity Launcher now correctly follows the claw location when on a sub-level.
  • Placed Entity Launcher now correctly works as a sub-level anchor.
  • Rotating the Cog of the Entity Launcher now correctly reels in/extends the rope.
  • Physics Gantry Belt renderer now correctly renders the Belt spline.
  • Physics Gantry Belt Wheel now uses the correct block model.
  • Vector Bearing Pistons now render on the block model.
  • Cleaned up and fixed some Texturing issues in the Servo Bearing.
  • Fixed Contraption Controller and Network Linker TPS issues affecting Redstone Links.
  • Fixed a problem with the Thrusters not scaling input redstone signal strength to the set Min/Max thrust values in the GUI.
  • Removed Contraption Controller distance based auto scanning due to high TPS issues.
  • Updated Aileron Bearing and Bi-Directional Gearshift GUI's with new textures from RayRay

QoL updates

  • Contraption Controllers can now be placed on half slabs.
  • Range sliders in all GUI's now support:
    • CTRL: Snap to 5% or 5° increments.
    • SHIFT: Precision mode for fine-grained decimal adjustments.
  • New Passthrough Split mode for the Smart Gearbox that mirrors the input to all output faces:
    • Right clicking an output face swaps the direction

Additions

  • Scissor Piston:
    • New 1 block sable piston that extends using Scissor Arms
    • Extension Length can be increased by right clicking the Base block with Scissor Arms (Up to 32 blocks)
    • Remove arm sections to shorten the maximum length by breaking them.

Notes and Extras

  • Scissor Piston and Scissor Arm textures and block models are work in progress and subject to change.
  • Placed Entity Launcher block model and textures have been updated to remove mixels but are still work in progress.