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Craftworks: Personal Assembler

Ask for an item: every step is planned, paid up front, and crafted over time
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Craftworks 0.3.0

File namecraftworks-0.3.0.jar
Uploader
kc00lkc00l
Uploaded
Oct 4, 2026
Downloads
7
Size
705.1 KB
Mod Loaders
NeoForge
File ID
9062167
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:craftworks-personal-assembler-1715876:9062167"

Learn more about Curse Maven

What's new

  • The Assembler, in tiers 1 to 3 (craftworks:assembler_1, _2, _3): a placed 3x2x3 machine, a 3x3 square two blocks tall, that makes its Held recipe from the items and power it is given, with stand-in art for now, framed in an iron, gold or diamond tint by tier (#22). Open it and press Fill Recipe in EMI or JEI to set the Held recipe; it is never matched from the items put in. Fill Recipe is refused, with a message, for a recipe that is Locked for you (asked once, of whoever presses: the Assembler then keeps making it), one that names a fluid (tiers 2 and 3 take them later), one with more than 5 different ingredients, and one whose leftovers (buckets, bottles) are two different items or more than a stack. Every other Assembling recipe is fine, Hand-craftable or not. Changing the Held recipe hands the inputs back to you. Slot n takes the Held recipe's nth ingredient and the other input slots take nothing; pipes and hoppers can fill an input only up to the Overload Limit, on any face of any block of the Assembler, and only the two outputs, the product and the ingredients' remainders (cake's buckets), extract. A craft waits while either output is full. It takes any FE source: a craft takes the recipe's time over the tier's speed in ticks and costs the tier's power times that, paid a little every tick (a tick it can't pay in full makes no progress), and an idle Assembler draws nothing. craftworks-server.toml sets each tier's speed, power and buffer: 0.5, 0.75 and 1.25; 37.5, 75 and 187.5 FE a tick (75, 150 and 375 kW); 50,000 FE. Breaking it drops its contents and the item keeps the Held recipe; placing another tier's item over it swaps it whole, keeping both and handing back the old item. Each tier has a default Assembling recipe from vanilla items at its own id, which a pack overrides. Requires Groundworks 0.5.4 or later, which is now a required mod. (#21)

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