File Details
CraftMine v1.0.2
- R
- Apr 20, 2025
- 114.54 KB
- 72
- 1.20.1
- Forge
File Name
craftmine-1.0.2.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
• Teams
– Red Team: gets frozen at the start, then must locate and craft/obtain a randomized “target” item within a time limit.
– Blue Team: spawns alongside and can hunt or block Red Team to prevent them from finishing.
• Difficulty & Timing
– Configurable EASY/MEDIUM/HARD modes, each with its own item pools and time budgets.
– Dynamic per‑item timers (randomized within a range) that adjust based on selected difficulty.
– Server‑client synchronization ensures the client HUD always shows the correct time and difficulty without flicker.
• GUI & Controls
– A special “Game Controller” item opens a modern, animated menu UI on the client (start, team select, settings, info).
– Overlays include a pulsing timer bar, announcements, and (optional) recipe hints for the current target.
– All screens run client‑side (no server containers) for smooth transitions, with animated buttons and themed panels.
• Gameplay Flow
– On lobby join, each player receives the controller item once.
– The host selects difficulty/time, then starts the game.
– Players teleport far apart, are briefly frozen, then the hunt begins.
– Collecting or crafting the target ends the round; time running out awards victory to Blue Team.

