craftlevel-1.0.0.jar
Curse Maven Snippet
What's new
Craft Level 1.0.0 — First Release
Minecraft 1.20.1 · Forge
Initial release: configurable RPG progression, scaled combat, emerald economy, skills, souls, and Glory Kills.
Progression
- Player level system with LP (Life Points) earned by killing mobs
- Attribute, damage, and heal scaling via JSON (
player_stats,mob_stats,mob_overrides, scalers) - Dynamic mob levels (
mob_levels.json) based on the nearest player - Skill Points on level-up to unlock and upgrade skills
Combat & scaling
- Configurable
hurt/hurt_self/healcombat events - Weapon, bow, and enchantment scaling (including conditional enchantments)
- Real damage tooltips
- Armor durability tweak (1 durability per piece on relevant hits)
- Configurable damage-type / mod compatibility (e.g. spell exclusions)
Skills (36)
Damage, defense, utility, and passive skills — redesigned skill menu + spell hotbar.
Includes: Carnage, Supernova, Spirit Return, Frozen Mind/Rush, Nether Elevation/Rush, Sky Walker, Inferno Bolt, Soul Lance, Blink Step, Terror Pulse, Recall, Goodnight, Prospector, Miner Frenzy, and more.
Mob Focus
- Pin a mob for a card with portrait, health, level, and disposition
- Works with skills that require a focused target
Economy
- Emerald wallet / bag + compressed emerald block
- Configurable villager trades and balance
- Banker profession and related stations
Souls & Imbue
- Souls / gravestone system
- Imbue potions and flasks + Imbue Master skill
Glory Kills & Altar of Death
- Glory Kills counter
- Altar of Death (3×3×2 multiblock): light at night, craft Arcane Shards
- Crafting recipe for the altar included
HUD & UX
- Customizable LP, health, and hunger bars
- Level circle; emerald / souls / Glory Kills / active skills HUDs
- In-game HUD editor
- Floating damage indicators
- Mob nametag / HP bar and level display
Admin & config
- Configs under
config/craftlevel/(server +client.json) /craftlevel reloadand other admin commands- Optional debug mode
Localization
en_usandpt_br
Known issues / notes
- Mob Focus portrait may appear invisible with shaders (Iris/Oculus) due to HUD stencil usage — frame and card data still work
- Gradle
mod_descriptionstill mentions mana; the current mod focuses on LP / skills / economy
This mod has no additional files

