Introduction
Craft++ is a Minecraft mod designed to enhance vanilla Minecraft without going overboard. It is designed to be minimally invasive and configurable to create a user experience like none other.
Quick Links
- Website (for all things Craft++)
- Minecraft Forum thread (to request features and give feedback)
- JavaDoc
Pictures
Installer Interface:
Features
Craft++ adds a multitude of features to enhance your world.
- Several new enchantments!
- Nimble and Hops: These enchantments go on your boots, and can go all the way up to level 3. Each level adds a bit to your movement speed and jump height, respectively.
- Vigor: Goes on your chestplate. It will grant the wearer a one heart max health increase per enchantment level, maximum of 3.
- Veteran: Goes on your head, instantly increasing your knowledge! It will attract all experience orbs in a 32-block radius towards you!
- Blazing: Automatically smelts everything the block drops. If you have fortune on your item, it will increase the stack size of the drops accordingly - but not for drops that are blocks themselves. It cannot be applied with Silk Touch, obviously. Only available at level 1.
- Siphon: All mined block drops instantly go into your inventory! You won't have to deal with a pesky zombie or friend stealing your freshly-mined diamonds again! It is friendly with Silk Touch and Blazing.
- Homing: Your arrows will aim right at your target. Level 1 works for entities 32 blocks away, level 2 works for entities 64 blocks away, and level 3 128 blocks away.
- New items!
- Dynamite: Simple throwable TNT! It is crafted out of a string on the top, a sand directly below that, and a piece of gunpowder below that and to the left. You can also dispense it out of a dispenser! It won't work when wet, either by rain or water. Credits to TooMuchTNT, made by MinecraftTNTstuff, for the texture.
- Obsidian Boat: A boat for the nether: It works in lava, but not water. Be careful: it is hard to steer, and breaking it may lead to the loss of the boat if the item falls in lava. Craft it the same way you'd craft a boat, but with obsidian.
- Fried Egg: Simply toss an egg in the furnace to produce it! It will heal 2.5 hunger bars.
- Binocular Lens: A crafting ingredient for binoculars. See above for the crafting recipe picture.
- Binoculars: A non-OP way to zoom! See above for the crafting recipe. The amount of zoom is configurable.
- Storage blocks for flint, sugar, and charcoal. Charcoal blocks can be used like coal blocks, and sugar blocks fall like sand. Credits to Minestrappolation for the textures (IIRC).
- Falling blocks such as sand, sugar, and gravel can be fired out of dispensers. Great for suffocation traps!
- Enhanced mob drops!
- Named mobs will drop their name tags.
- Bats drop leather
- Endermen drop their held blocks.
- Creepers have a 1/10 chance of dropping a TNT block.
- More realistic predator/prey relationships! When ocelots kill chickens, the chickens won't drop meat! Same for wolves and sheep!
- Seeds will plant themselves after a (randomly-determined) couple of seconds delay. Farms can now be more easily automated!
- Enhanced mob spawners!
- When hovering over mob spawners with your mouse in creative mode, you can see the name of the mob it spawns.
- They drop themselves when you use silk touch.
- Crafting table changes!
- 4 planks in a square yields a crafting pad, which is essentially a crafting table as an item that opens up on right click.
- Craft a crafting pad on top of another plank to yield a crafting table.
- You will get the Workbenching achievement upon crafting the crafting pad.
- You can now place cactuses next to solid blocks.
- Command blocks can be found in the redstone creative tab. Dragon eggs can be found in the decorations tab.
- Buttons are named according to their material! (E.g. stone/wooden buttons)
- Stone tools are crafted out of stone rather than cobblestone.
- You only need 3, rather than 6, source blocks to craft stairs. They are still crafted in the same pattern.
- Crafting buttons gives you 4 rather than 1.
- Potion and enchantment level roman numerals now are displayed up to level 128.
- Tools can no longer be repaired by simply putting them together in a workbench. Use an anvil.
- Wool can be back-crafted into 4 string.
- Lastly, dirt and clay fall just like sugar and sand!
Craft++ is extremely configurable. Everything from enabling and disabling enchantments to automatic seed planting can be configured straight from the config GUI, accessible from the mods menu or the game menu. It is advised to delete your config file every time you update Craft++, for the configuration options may have changed.
The Craft++ installer only needs to be downloaded once. From there you can install any version of Craft++, even future versions from when the installer was released.
Downloads
Check out the Files tab of the Craft++ project for downloads.
Miscellaneous
I am the only coder of this mod. My mod uses the Anon10W1z license, included in the Github repository.
The JavaDoc is hosted right on Github here.
I am available on Reddit, the Minecraft Forge Forum, and the Minecraft Forum under the same username (Anon10W1z).
I get a World Tick error when using Craft++ 4.1.2 and Dynamic Surroundings 3.4.7.2, here is the line from the crash log:
Exception ticking world
java.lang.ClassCastException: io.github.anon10w1z.cpp.capabilities.SelfPlantingHandler cannot be cast to org.blockartistry.DynSurround.api.entity.IEmojiData
I have Self Planting disabled in Craft++ and Entity Emojis disabled in Dynamic Surroundings and the issue persists.
LMK if you need more info or the full crash log.
EDIT: SOMEHOW this issue only occurs using the latest version of Better Foliage. I'm seeing other complaints about that version, so I think you can safely ignore this problem.
1.11.2 please
In reply to CarlosPB2005
Please put the images on google+ or imgur (so they don't get deleted) and please update to 1.12.1!
if you ever get around to updating any chance you will add a recipe to make packed ice from normal ice?
How long does it take to update the mod to 1.11.2? I played with it once in survival and now I can not play without it, please release at least an alpha version, without this mod, the game is unplayable anymore xD
Please update to 1.11.2!
can you add a config option to disable cacti being next to each other and the tool repairing recipe removing?
Sure, I can get that in for the 1.11 update
the mod is awesome, but enhanced spawners do not work, please fix!
not quite as configurable as i would like, i would like the crafting table item repair option back and the option to turn it on/off isnt in the config =(
Can you please add an option to stop console spam from seeds planting themselves? I don't really want to disable the feature, but I'm getting an entire console window worth of messages in under a second. Makes it impossible to read the chat or anything.
My bad; that's a bug. I'll fix it in a release soon.
"Lastly, sand and clay fall just like sugar and sand!"
This should read:
"Lastly, dirt and clay fall just like sugar and sand!"
Good call!
Can you add an option to re-enable combining tools/armour on crafting grids. Doing it on an anvil wastes repairs and levels. The vanilla behaviour is not exactly op since you loose enchantments
Can you implement a option to remove "Active potion effect icons" and maybe a recipe for the chain-mail armor set?
Press the P button.
Thank you for your reply.
And I'm sorry for not being clear, let me rephrase my suggestion.
Can you implement a option in the "craft++.cfg" to globally remove "Active potion effect icons"
A recipe for the chain armor. iron>chain>chain armor! or iron bars>¿chain armor?
Maybe, just maybe a night-vision enchantment (maybe OP suggestion, just love fight mob's in caves while i play)
And add more enchantments you ideas to this update are great and feel almost vanilla, Thanks again.
I might.