
CQR entities will sometimes talk to eachother if they're not attacking the player. Must get boring, guarding that wall all the time.

Man, it must have taken some fancy flying to navigate past that slime island from Tinker's Construct and not this mod. Those guys must know something we don't. Maybe that's why they're attacking that Ocean Monument?

Some castles are pre-built by our team, this is not one of them. These ones are completely random every time, but look rad as heck all the time.

Why stop at one screenshot when the things look this nice?

Squid men talking. They're so majestic.

Who built this wall, and what were they hoping to keep out?

Who can afford to sit here talking about this? I want to explore!

Tons of randomized rooms, won't look like this normally. Occasionally, you'll find a rest room with a healing potion or two, like in the center of this image.

Dude, that's a tortoise.

Backpack.

These statues have been here much longer than you have. What could they mean?

Look, I think it's pretty, okay?

A Golem, an Orc, and a Mandrill, specifically.

You can export a structure, fill it with loot and monsters, make it spawn in your world, and even share it with others!

I could've made this screenshot look better by waiting for more chunks to load, but I was bored. That's the level of commitment and energy you can expect from my work on this mod.